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Old 10-20-2007, 12:47 PM   #10
Bluestrike
 
Join Date: Sep 2007
Posts Rated Helpful 0 Times
did that, skybox seems the problem, I think the 3dsky bottom brush is not low enough, but in that case I should have had the same effects in the flagrooms too, maybe the water makes it harder to notice there, some more compiling to do

*edit* fixed,
doing a final compile during the night (9 hours, this was the first map I started when they released the sourcesdk 3 years ago and its brushwork is rather meassy compared to my recent maps what -final compile in less then 2 hours)

Last edited by Bluestrike; 10-20-2007 at 01:00 PM.
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