View Single Post
Old 02-25-2008, 02:19 AM   #6
GambiT
Fortress Forever Staff
 
GambiT's Avatar
 
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy
Affiliations: -=DoM=-
Posts Rated Helpful 0 Times
lol, here....

Code:
IncludeScript("base_teamplay");

function startup()

	SetPlayerLimit( Team.kBlue, 0 )
	SetPlayerLimit( Team.kRed, 0 )
	SetPlayerLimit( Team.kYellow, -1 )
	SetPlayerLimit( Team.kGreen, -1 )
end
haha...

anyway, the spotlights i'm talking about are the ones that light up when the enemy comes into your yard and also the one for the wardens office entry. basically trigger the lights when an enemy comes through the trigger, but i dont want it to trigger the lights when the spy is disguised.

maybe it's to soon to worry about this. but we do need to figure something out with the gas...
__________________
-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------
GambiT is offline   Reply With Quote