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Old 06-20-2011, 06:34 PM   #147
episkopos
D&A Member
Beta Tester
 
Join Date: Jun 2010
Class/Position: anything but Sniper and Spy
Posts Rated Helpful 6 Times
I always imagined tripmines as something for the Sniper's secondary grenade. He'd lay them across doorways. Enemy players could deactivate them, possibly by shooting them or standing next to them for a second or two, but that would leave them vulnerable for the time it took, and they'd also lose all their momentum from concs and bhopping. The explosion would do less damage than a regular grenade, and the tripmine would disintegrate after a fairly short period of time.
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