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Old 09-29-2015, 08:29 AM   #112
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You mixed up the order of the if and the variable definition, and you might want to check that the cast succeeded. Those lines should be:

local grenade = CastToGrenade( explode_entity )
if grenade ~= nil and grenade:Type() == Grenade.kEmp then
The rest looks fine to me. Just make sure that you have "FF Grenades" checked in the trigger's flags in Hammer.
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