Yeah we used the CSS content/weapons to help us prototype it quicker back then.
I basically just took the CSS weapons assets, wrote my own code, added iron sights with right click, and we had "realistic" weapons to use, pretty much any CSS weapon because I also used the CSS weapon scripts. Didn't have the CSS code though.
So it is a mod in that prototype's case, but the full game is not a mod though.
Funny thing is the iron sights. I didn't change any of the weapon firing code, just added iron sights, and instantly people thought the firing was better. Just that perception of looking down the barrel was enough to make people think the firing was better.
Last edited by trepid_jon; 05-30-2014 at 11:14 PM.
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