Quote:
Originally Posted by Beetle
nah i meant originally clipped, then smoothed out and what not with the displacement tool
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i was tring to do just that in the map im doing right now and it looks like a pain in the ass because you have to keep swiching from x-y-z axis in the displacement tools and it takes well 4x as much moving verts because its subdivided, thats why i was hoping he knew a fast way to do it like the way the patch tool does it , but i see that he does it manual and combines them to a func detail wich is what ill do when i get home to my power core looking thing . that i converted to a displacement.. thx imbrifer for the help, awesome looking stuff btw