Thread: (Beta) Flagrun (B3 2009-12-22)
View Single Post
Old 12-18-2009, 11:45 PM   #1
cjeshjoir™
1-800-UNAGIPOWA
 
cjeshjoir™'s Avatar
 
Join Date: Nov 2009
Location: California, USA
Gametype: AvD, Spirit of TFC
Affiliations: ™.AvD
Posts Rated Helpful 0 Times
Send a message via AIM to cjeshjoir™ Send a message via Skype™ to cjeshjoir™
Flagrun (B3 2009-12-22)

Woo hoo! It's finally here! Big thanks to Pon for making the LUA happen! <3




-> DOWNLOAD B5 MEOW! <-

CHRISTMAS EDITION!

-> DOWNLOAD XMAS EDITION MEOW! <-

B5 Changelog (2010-01-0:
  • Changed the sounds
  • More spawn protection
  • Fixed red rear resupply
  • Tweaked some other shit

XMAS Changelog (2009-12-24):
This is pretty much B4, but with more holiday cheer.
  • Fixed some brush crap
  • Redid the lighting
  • Made it snowy
  • Got smooches under the mistletoe (in my pants)

B3 Changelog (2009-12-22):
  • Added locations
  • A few brush optimizations
  • Added third tower gate over grenade resupply
  • Added resupplies to ramprooms
  • Fixed a tad of the LUA
  • Added spawn protection
  • Added instructional flythrough (check out the View Flythrough button in the spectator menu)

B2 Changelog (2009-12-20):
  • Fixed lighting with arches
  • Fixed LUA a bunch
  • Groovy soundtrack
  • Optimized like a mofo

-> DOWNLOAD SOURCE FILES MEOW! <-
__________________

" In my opinion the testing team isn't really made for or of public players, it's made for competative players... " ¹ -Scuzzy (post# 462713)

Last edited by cjeshjoir™; 05-24-2010 at 11:42 AM. Reason: released b5
cjeshjoir™ is offline   Reply With Quote