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Old 03-02-2008, 08:43 PM   #78
Nezumi
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Join Date: Mar 2007
Location: The Peoples Republic of Harmfull Free Radicals.
Class/Position: Soldier, O
Gametype: Doubble Mode
Affiliations: Cassiotone Nation
Posts Rated Helpful 1 Times
Quote:
Originally Posted by Etzell
No, there's a bit more tactic involved. Instead of run at each other firing until someone dies or you're close enough for a beatdown, there's a bit more to it than that.
The shield in Halo makes for interesting gameplay. You can't leave someone alone for too long or it'll regenerate. The grenades in Halo also also make the gameplay more interesting/fun in the same way that grenades do in TF (although TF has vastly more depth than Halo, obviously).

In single player, trying to keep your marines alive and dealing with shielded elites adds a lot to the combat also. Really I'm mostly talking about single player when comparing HL2 to Halo. I like HL2 better, but the combat wasn't as good.
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