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Old 08-21-2012, 10:21 PM   #16
squeek.
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Quote:
Originally Posted by FDA_Approved View Post
Also I'm strongly put off by some of the "hold my hand while I do dis" type of mechanics suggested in that thread. It's one thing to want your players to make informed and calculated decisions, it's another to just hand them all the information they need. If you want to talk about picking and choosing targets on the D to attack, that's probly a decision that should be made before you get there. You shouldn't just randomly float into the flagroom and then decide. You should be making decisions as to what would be most profitable on your way to their base. Using information from your previous run, as well as team comms to make those decisions.
Keep in mind it's a three year old thread.
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