Thanks a bunch, Own3r. The outside area where you can see the other outside area really lagged up the whole map. I tried cutting it by skybox, but you couldn't see the other part. Maybe I'll put in a wall or something to break down the VIS. I'll also snoop around and close some other places to make it friendlier on the graphics. I noticed that most of the graphics-heavy areas are on the inside of the right side(looking at it from the bridge) of the base - is this correct?
I'll see what I can do about seeing other parts of the base through sky holes. Thanks for the tip.
I'll also see if I can do a more grainy dirt/sand texture for the floor. Thanks again. I'll make the changes and hopefully release a new version at the end of this coming week, or some time in the week following that.
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