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Old 09-07-2006, 01:36 AM   #178
o_bumgravy
 
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Join Date: Dec 2005
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got bored so made some more.
these pics show the enrgy field which will be protecting the last cap point, it will need to be deactivated by destroyig two generators beside it before you can cap. it will also have connectors between the generators and the field, which can be pulled to deactivate it but replaced by defenders to get the power back up. this will lead to some cool situations, ie a spy hiding in the base who gives the signal for the flag to be brought who then pulls the switch, while the defence frantically try to restore it. notice its curved, so another tactic would be to jump the flag in and kill yourself on the field so it drops onto the point ready to be capped when the power goes down. anyway, heres the pics:



not really looking for crits, still have a lot planned in this area. just thought id post something new.

EDIT oh yeah, would a dev be able to tell me if this model will crash people out when concs are thrown at it? i can imagine some pretty trippy effects going on. ditto with clear water etc.
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