Quote:
Originally Posted by MediumQ
Does anyone have a timeline for when we might actually see this show up on Steam? Also will it be playable on a Mac?
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Turns out Neotokyo did a little bit more than just figure out the correct directory structure (
see this post for some context). To get servers to work correctly, someone built them some custom engine .dlls, but those custom .dlls have some Neotokyo-specific stuff in them which is giving us problems. We're talking to the guy that helped Neotokyo with this stuff, though, so hopefully we can get it figured out.
So, can't really give an estimate at this point. I can tell you that FF will not be playable on a Mac once we release on Steam, though (that'd require upgrading to Source SDK 2013).