Thread: ff_engysunite
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Old 04-10-2008, 09:46 PM   #1
Doughnut-4|4-
 
Join Date: May 2007
Posts Rated Helpful 0 Times
ff_engysunite

Official Release
http://dodownload.filefront.com/9996...2220f2337331dc

Thanks to Nuk3m and all those who helped me beta test this map. It was a success. The best word to describe this map is confusing and i'll be the first to admit this... and I knew it would be but everything works as I desired. After explaining a few basics about the map, I think everyone figured it out. I'm going make up some sort of Tutorial in the loadscreen which will hopefully alleviate this in the future.

Description This map is played with allied Blue and Red against allied Yellow and Green. Each team can only capture one flag. Allies can help each other build and repair. The most confusing part is cells... you don't get any to build, unless your armory is open... when is your armory open? Whenever you cap or your flag is capped... the maingates will drop... your armory opens... and you can build in relative safety (until your allies cap or get capped).

Feedback It all sounds confusing but play it a bit and you'll get into the flow. What I really want is feedback. This is a beta release and I'm anxious to know feelings on 2 frags + 2 emps on spawn... or ideas like give some points when your allies cap?


Overhead View:


Middle of the Four Bases


Green Flagroom Top


Red Flagroom Bottom


Pond under Flags


Cap Points for Green & Yellow

Last edited by Doughnut-4|4-; 04-12-2008 at 06:44 PM.
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