View Single Post
Old 01-26-2006, 10:40 PM   #442
trepid_jesse
Fortress Forever Staff
 
trepid_jesse's Avatar
 
Join Date: Jan 2005
Location: Texas
Posts Rated Helpful 0 Times
Quote:
Battlefield 2 Patch v1.2 - Details
NOTE: This patch has not been released yet.

Current status: Beta testing
Expected release: End of January/Early February

Confirmed fixes:

Helicopter now carry 8 missiles rather than 14
TV-Guided missile now have a shorter range
Hit points on all air vehicles has been reduced
AA missile lock has been improved
Support kits have had their primary weapons adjusted for accuracy
Sniper kits have had their primary weapons adjusted for accuracy
Anti-Tank kits have had their primary weapons adjusted for accuracy
"Dolphin Diving" is no longer possible
Players can no longer jump and shoot at the same time
"Prone Spamming" is now fixed
"Sprint exploit" is now fixed
The Sa80 weapon has been improved
The G3A3 weapon has been improved
Reload while sprinting has been enabled
Damage decreased for the M134
Medic defibrillator paddles have been adjusted. They now reload while not in use.
Server search filters now work properly
All mines (Claymore, Anti-vehicle, C4) can now be picked up by the same class that dropped it by using the "G" key.
Mines can no longer be destroyed with other explosives
Flash bang effect radius decreased
Added unlocks for Sniper and AT kits
Fixed a bug in terrain rendering with night vision, whereby terrain was still dark in dark areas.
Fixed a bug whereby mods that are not bf2 or not xpack permutate shaders every time a level is loaded.
Fixed a bug whereby non-xpack mods cannot use xpack shaders.
Fixed bug in TV guided missiles of Havoc helicopter
Bug in MP7 fire rate fixed. Ammo count increased and mag count and damage decreased.
LAV25 (USMC APC) now no longer shoots through penetrable materials.
Vehicles no longer disappear when viewed from some vehicles with a HUD (e.g. Tanks).
Performance gain found in static mesh rendering.
Detonation radius from grenade launcher explosions has been reduced.
Grenade launcher projectiles now have a minimum time before arming.
UAVs are now visible in the world so if you are being scanned, you can know about it and take action against it.
Rank progression is no longer limited to the enlisted ranks. All officer ranks are now available.
Bug that allowed players in vehicles to contest a flag from outside the flag radius is now fixed.
__________________
Support FF:

Trepid, what?
trepid_jesse is offline   Reply With Quote