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Old 10-11-2013, 02:58 AM   #3
KubeDawg
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Join Date: Sep 2007
Location: Oklahoma
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Gametype: CTF/TDM
Affiliations: blunt. Moto
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Ok so I finally got it. I followed this tutorial:
And while the overall end product is different, it was made using the same principle. After some tinkering with vertices I was able to get it all lined up with the existing cylinder ends.



Still, it'd be nice if hammer had a way to make this process easier.

Now I just need to figure out how to match the faces of those textures to the faces on the cylinders.
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Last edited by KubeDawg; 10-11-2013 at 03:00 AM.
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