Thread: TFC:FF?
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Old 04-12-2013, 04:06 PM   #26
KubeDawg
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Join Date: Sep 2007
Location: Oklahoma
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Aside from that AfterShock, there are still some bugs, but I've been told some of which are a cause of the engine, not a cause of FF:

- Respawn Delay when you get killed by certain weapons (usually hitscan weapons and some melee weapons)
- Audio Loop bug with Rockets/Flame sounds (snd_restart is the only workaround to this)
- Hitting people with weapons like the sniper rifle can show blood spatter but the player doesn't actually take any damage
- Switching between weapons using +Attack2 still sometimes automatically switches back to your previous weapon without hitting the button a 2nd time
- Radial menu bug where holding right-click doesn't always stay up on your screen so you have to click it a 2nd or even 3rd time before being able to use it

Most, if not all of these issues, have been happening since FF 1.0.
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Last edited by KubeDawg; 04-12-2013 at 04:09 PM.
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