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Old 09-25-2011, 05:32 PM   #6
reaper18
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Join Date: Jul 2007
Location: Pittsburgh, PA
Class/Position: Scout, Demo, Solly
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Cant find words so i thought this put it perfect:


Again, the devs want interactive mechanics. This is another one of those invulnerability aspects that does nothing but give an advantage to one player over the other. Being able to go inside is not enough to counter-balance said grenade and all this would be is another laming tactic to 1 up people. Fighting against someone who could become invincible at any one moment is not fun, its annoying. If you want to fix this game and add new ideas and mechanics, try thinking of things outside of the box.
Think of a level playing field in which players must use the resources they have to one up their enemy without using cheap tactics. That is, in fact, why this game is skill-based and not TF2.

Last edited by reaper18; 09-25-2011 at 05:37 PM.
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