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Old 07-19-2010, 05:45 PM   #36
Bridget
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Join Date: Sep 2008
Class/Position: Soldier
Gametype: AVD
Affiliations: TALOS
Posts Rated Helpful 5 Times
It reduces confusion. Some beginners presume there's only one level. Others spend a long time leveling their gun up only for it to die in a fraction of their investment time. It also gives the Engineer a chance to drop his gun and go about supporting it instead of having to waste time leveling it up. I know this can be fixed with better explanations, but it just feels redundant: the whole concept of leveling the gun up. I know it's there to put a delay on how fast sentry guns go up and have influence, but I think there are better ways to go about that. It would just feel more intuitive and polished with a single level sentry gun that fares well enough, without sucking and dying near instantly, and without being a total killing machine.
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