Quote:
Originally Posted by Bridget
It can't be done manually with Lua (there's no switchclass() callback) until the development team hardcodes no suicides and instant class switching in spawns. However, ApplyToPlayer() can change people's team and class without a respawn or a suicide. You can make some brushes that change people to specific classes when they touch them. Unfortunately, that means taking up a lot of room in or around your spawn. I wrote up some code for this, but it doesn't seem to work, and I am too lazy to figure out why.
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Oh well. Thanks for trying though.