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Old 01-19-2010, 08:56 PM   #49
RocKwell
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Join Date: Sep 2007
Location: Central MI
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Quote:
Originally Posted by Bridget View Post
You know what this would lead to? More people getting owned by the Sniper. That is no surprise, but with the concussion effect and the armor crack, enemies will get downed even at close range by the Sniper. So, are you giving the Sniper a downside or balancing him? Not at all, in fact, you're further breaking him and making him overpowered and easy to ruin the game for everyone else.
Who is getting owned by snipers in league play? You mention over and over again that the sniper is overpowered. What are you basing this on? Fighting a different class in an open field? Please don't say Aardvark battlements. No offense to the great snipers out there, but the game is simply too fast to make the class a true threat. VentuSag3 nailed on the head with the time aspect.

If you're sperging that much over the sniper rifle, how about this: Head shot is a head shot, damage everywhere else has been dramatically reduced. Leg shots removed and added to the debuff-rifle-thing.
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