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Old 11-25-2009, 11:32 PM   #15
Rutabeggar
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Join Date: Jun 2007
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I'm pretty sure that the majority of you are missing the point. This isn't about limiting the server owners to a certain player slot number, this is a dichotomy of what dictates a robust FF experiece. Large amounts of players on a small map, DMing it out or an objective based game, with smaller number of players, actually teaching people the objectives of the game. If it's a CTF map, it should be played as such. If it's an ADV/ADZ map, it should be played as such, correct? This is also a separate issue between classic maps, and new maps. Should they be larger? Are the maps being developed for the community suitable for the current 22 player server limit? You're missing the point. It isn't about taking anything away.
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