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Old 03-03-2009, 03:01 PM   #9
~kev~
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Join Date: Mar 2007
Location: East Texas
Class/Position: Engineer - D
Gametype: Free for all CTF - no stupid clan rules
Posts Rated Helpful 0 Times
Quote:
Originally Posted by impy View Post
The HW is a bit weak. A bit as in; one medic who knows what hes doing can easily kill a HW.
Anything that reduces or counters the awesomeness of the medic will be rejected. Everyone knows that the devs love the super powered bunny hopping medic. Its been that way from the second FF went public, and it will continue to be that way.

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I think the spin up time for the canon needs to be reduced - and take away that over heat bar. The HW needs the be lethal at close range.

HW - lethal a close range, and almost useless at long range.

The HW guy is great for defense, but his role seems to be confused. I can take the HW in waterpolo, spray the enemy team and clear them out. The long range damage of the HW should be reduced and the close range damage made very lethal.
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