Quote:
Originally Posted by chilledsanity
Squeek, you say the sg's are going to get balanced for 2.1. If they were going to be nerfed, then they would just be plain weaker.
Balancing would mean that some things will be weaker, some things will be stronger. What's being changed about the sg's?
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So far it's completely undecided. We are getting the ability (in beta) to mess with pretty much all of the SG variables mid-game very soon, so we will see what we think is best. Right now it's looking like push will come down significantly, RoF might go up, damage might go down (to accommodate the RoF change), health might go down, and build time might go down.
But, it's all very much up in the air at this point.