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Old 03-03-2008, 09:17 PM   #43
betterschindt
Retired FF Staff
 
Join Date: Sep 2007
Posts Rated Helpful 0 Times
Quote:
Originally Posted by squeek.
Have a flat damage that can kill a scout in 2 shots (maybe have a 2-step damage charge. Flat damage until fully charged whereupon you deal double damage). No refire delay. No scope penalties. Can move at full speed while charging. Can jump while shooting. That allows mobility, and removes the necessity of midmap sniping.

And I said replace the AR. Not remove it.
lol so your suggesting a sniper can only one shot kill a scout!
haha, thats funny.
i will quit if they even think about doing anythign remotely close to what youve suggested.

id rather play a hw guy with just a shotgun for my entire life then play that version of sniper.
talk a bout boring...



"can jump while shooting?"

i heard jumping improves accuracy, especially at long range targets.
lol

*edit* I think this is what Circ had a problem with.

Last edited by squeek.; 03-03-2008 at 10:07 PM.
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