That's good to hear. It sucks especially with the tranq as the crosshair is off.
Keep in mine that making an accurate crosshair would be difficult because of this:
Code:
\
\ Diagonal Line = line of fire
\
\
*
|\
| \ Straight Line = player's view
| \
| \
The nailgun fires at an angle. Fire at a wall. Move straight back. Fire again. Move straight back further. Each time the nail will fire at a different spot relative to the crosshair.