View Single Post
Old 01-25-2008, 07:50 AM   #117
AfterShock
Fortress Forever Staff
 
AfterShock's Avatar
 
Join Date: Mar 2007
Posts Rated Helpful 45 Times
RE: flamethrower push: currently it doesn't boost you if you're already going fast (the current figure is 550 but that may change), so flamethrower + jump pad = slight boost but not warp speed. (IC jump onto jump pad is better)

RE: SG nerf: Currently the bullet pushback only works if you're in the air. Which means soldiers / demos can just run up to em, which is why sometimes they are easy to kill. We're hoping to fix this bug, and give pushback to ground people too. (You'll be surprised at how much of a buff this gives to SGs!)

RE: Overheating: you can still juggle the overheat in the midranges. The 'heat' now affects both the rate of fire AND the cone of fire, which means for shooting people further away, you have to juggle the lower end of the heat spectrum, and speed up as they get closer. There's still a lot of skill to it, and it's much less annoying than your gun simply cutting out all the time.
AfterShock is offline