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Search: Posts Made By: o_ickby
Forum: Maps 01-11-2007, 12:28 AM
Replies: 92
Views: 16,051
Posted By o_ickby
The funniest thing is that you posted 3 overhead...

The funniest thing is that you posted 3 overhead screenshots showing the exact same thing. :)

Other than that I have no feedback to give. :(
Forum: General Discussion 11-24-2006, 04:00 PM
Replies: 8,708
Views: 641,998
Posted By o_ickby
Silly me.

Silly me.
Forum: General Discussion 11-23-2006, 01:56 PM
Replies: 8,708
Views: 641,998
Posted By o_ickby
Wow, getting out of Dustbowl's cap 3 gates is...

Wow, getting out of Dustbowl's cap 3 gates is going to be mighty tricky with that! ;)
Forum: General Discussion 11-04-2006, 04:14 PM
Replies: 16
Views: 1,988
Posted By o_ickby
From using the search function on this forum...

From using the search function on this forum using "wiki" as a search term:



From this thread (http://forums.fortress-forever.com/showthread.php?t=6204&highlight=wiki)
Forum: Mapping 08-08-2006, 08:28 AM
Replies: 148
Views: 19,897
Posted By o_ickby
No need to credit me for that small piece of work...

No need to credit me for that small piece of work Sh4x.

Good luck with ff_3floors, hope to see it soon. :)
Forum: Mapping 08-07-2006, 06:43 AM
Replies: 148
Views: 19,897
Posted By o_ickby
The community map can be seen in Sh4x's picture...

The community map can be seen in Sh4x's picture he posted here. (http://forums.fortress-forever.com/showpost.php?p=141188&postcount=21)

In the vis-groups you can see my name, this includes the...
Forum: Mapping 08-04-2006, 10:02 PM
Replies: 31
Views: 5,324
Posted By o_ickby
SDK Update 4th Aug '06

SDK Update News (http://www.steampowered.com/index.php?area=news)




Downloading now :D
Forum: General Discussion 08-03-2006, 01:38 PM
Replies: 8,708
Views: 641,998
Posted By o_ickby
Yay!! Let's celebrate with an update :D

Yay!! Let's celebrate with an update :D
Forum: General Discussion 08-03-2006, 01:24 PM
Replies: 8,708
Views: 641,998
Posted By o_ickby
Video please :)

Video please :)
Forum: Mapping 07-26-2006, 07:15 PM
Replies: 106
Views: 12,096
Posted By o_ickby
There seems to be more of that on the way: ...

There seems to be more of that on the way:

SDK Update (http://developer.valvesoftware.com/wiki/Current_events)



Could be good, could be bad.

Hopefully this update will present no more...
Forum: Mapping 12-18-2005, 06:14 PM
Replies: 60
Views: 5,835
Posted By o_ickby
I had a run round the map and I have a question...

I had a run round the map and I have a question about it:

Is there going to be a team fortress based objective to the map?
I can't see what style of play this could possibly be. There seems to...
Forum: Mapping 11-22-2005, 10:47 PM
Replies: 56
Views: 5,832
Posted By o_ickby
Displacements and models now show up as their...

Displacements and models now show up as their actual shapes in the 2d views, which is nice.
Forum: Chat 08-20-2005, 05:47 PM
Replies: 56
Views: 4,583
Posted By o_ickby
I check the FF site everyday but never post. The...

I check the FF site everyday but never post. The one attempt I did make was crap, so I gave up.
Some members here aren't all that nice and will be rubbish to people they consider less worthy than...
Forum: Chat 02-16-2005, 10:06 PM
Replies: 18
Views: 3,717
Posted By o_ickby
This is great, exactly what I was after. i...

This is great, exactly what I was after.

i know I could've (did) search google for this, but I thought it would be nice to have this sort of thing available on the forum.

Cheers all!
Forum: Chat 02-16-2005, 09:12 PM
Replies: 18
Views: 3,717
Posted By o_ickby
oops, I thought about where to put this for a...

oops, I thought about where to put this for a while, apologies.
Forum: Chat 02-16-2005, 08:47 PM
Replies: 18
Views: 3,717
Posted By o_ickby
Jargon Buster

Hi all!

As a newbie (sorry if that offends anyone) , I've been finding it hard to follow all the abbreviations and jargon used in TFC and other online games.
There are obvious ones I know eg:
...
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