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Forum: Maps 04-18-2015, 06:41 PM
Replies: 17
Views: 7,631
Posted By Major Lee High
Changed to mediafire link...

Changed to mediafire link (https://www.mediafire.com/?4brgbuzfzbgiin4) :oops:
Forum: Maps 04-16-2015, 02:55 AM
Replies: 17
Views: 7,631
Posted By Major Lee High
I updated the link, if anyone knows a better...

I updated the link, if anyone knows a better place or has one let me know or grab it and go ahead (I haven't had to share a link in a while lol).

FF_ANDEVER Files...
Forum: Maps 03-29-2015, 11:18 PM
Replies: 17
Views: 7,631
Posted By Major Lee High
Been a while, like 8 years lol. Honestly I...

Been a while, like 8 years lol.

Honestly I had thought I lost this map in a pc crash but I was going through some old hard drives and found it the other day, and I see that this is still being...
Forum: Mapping 11-15-2007, 09:25 PM
Replies: 7
Views: 2,703
Posted By Major Lee High
Because they wouldn't be on? Like I said...

Because they wouldn't be on?

Like I said like 4 times, you can turn them off in the lua on the server.

You pretty much just said you DON'T want to play a dumb well map with snow and lights...
Forum: General Discussion 11-14-2007, 09:09 PM
Replies: 62
Views: 10,303
Posted By Major Lee High
Most mods don't even fill a single server, for...

Most mods don't even fill a single server, for most of their lifetimes lol.

Spreading the word isn't going to help, it will just spam other forums and start flame wars (1000's didn't just download...
Forum: Mapping 11-14-2007, 08:50 PM
Replies: 3
Views: 2,180
Posted By Major Lee High
Need to set team and class limits as well. ...

Need to set team and class limits as well.

Look at the other LUA files, the includes are in the include folder too.
Forum: Mapping 11-13-2007, 04:45 AM
Replies: 7
Views: 2,703
Posted By Major Lee High
If you plan ahead when making a map and add lots...

If you plan ahead when making a map and add lots of info_ff_scripts around, maybe even some lights and rope entities, it wouldn't be that big of a deal to turn on and off.

No point making a new...
Forum: Mapping 11-12-2007, 09:23 PM
Replies: 7
Views: 2,703
Posted By Major Lee High
I was thinking the same thing, like a LUA line...

I was thinking the same thing, like a LUA line that sets true or false for them.

Wanted to get andever out by halloween and was gonna add some stuff like that but it took longer than i wanted. ...
Forum: Mapping 11-11-2007, 10:52 PM
Replies: 22
Views: 3,606
Posted By Major Lee High
I might since I loved that map. I've said a few...

I might since I loved that map. I've said a few times i wouldn't make remakes probably, but I might have to do this next. Already almost done with a simple 2fort I made since the sdk is messed up...
Forum: Mapping 11-10-2007, 09:22 PM
Replies: 60
Views: 10,237
Posted By Major Lee High
I've got alot of ram I thought, cpu is my worst...

I've got alot of ram I thought, cpu is my worst bottleneck atm.

1.50 gigs of ram must not be that much anymore :mad:
Forum: Mapping 11-10-2007, 09:01 AM
Replies: 60
Views: 10,237
Posted By Major Lee High
Yeah it goes alot faster, I remember when it was...

Yeah it goes alot faster, I remember when it was always like that too, but I'm a bit too used to filter now though :(
Forum: Mapping 11-09-2007, 11:45 PM
Replies: 60
Views: 10,237
Posted By Major Lee High
Thanks. Turning off the VGUI model browsers...

Thanks.

Turning off the VGUI model browsers makes it stop crashing but makes finding props almost just as lame :evil:

Prolly gonna wait to work on my map still since thats the main thing I was...
Forum: Mapping 11-08-2007, 10:12 PM
Replies: 60
Views: 10,237
Posted By Major Lee High
Fuck me 2... No static prop work for a while :(

Fuck me 2... No static prop work for a while :(
Forum: Mapping 11-08-2007, 09:40 PM
Replies: 60
Views: 10,237
Posted By Major Lee High
Had a problem with my hammer last night, getting...

Had a problem with my hammer last night, getting materialsystems.dll error when trying to compile.

If anyone runs into that, see if you set your compile options to the orangebox/bin folder instead...
Forum: General Discussion 11-07-2007, 07:07 AM
Replies: 17
Views: 3,733
Posted By Major Lee High
Yeah I been in there for a rotation, good fun ;) ...

Yeah I been in there for a rotation, good fun ;)

Still full (only decent game going).
Forum: Mapping 11-07-2007, 12:35 AM
Replies: 6
Views: 1,922
Posted By Major Lee High
The noannoyances brush for spawns has a part that...

The noannoyances brush for spawns has a part that should block explosions and infections, neither worked before patch, and I know grenades don't still after it.

In base_teamplay I think.
Forum: General Discussion 11-06-2007, 11:17 PM
Replies: 17
Views: 3,733
Posted By Major Lee High
Yeah I just tried to play too, and came here...

Yeah I just tried to play too, and came here instead (again). Used to play late at night during euro time cause they are weirdos that get too serious and competitive (they pretty much are the...
Forum: General Discussion 11-05-2007, 10:19 PM
Replies: 170
Views: 18,673
Posted By Major Lee High
\ Thank you for agreeing spy's need to be...

\

Thank you for agreeing spy's need to be removed. They cause way more grief and problem's than infect ever could. Just spy checking being gone would remove far more problems and annoyances. ...
Forum: General Discussion 11-05-2007, 09:23 AM
Replies: 9
Views: 2,247
Posted By Major Lee High
I agree that they need different settings for...

I agree that they need different settings for classes.

There should be [classic] classes that are just like tfc, or very close (I like some of the little changes, like radar/pyro scream, that...
Forum: General Discussion 11-05-2007, 09:16 AM
Replies: 170
Views: 18,673
Posted By Major Lee High
I agree, griefing is a admins problem. Devs...

I agree, griefing is a admins problem. Devs should try to help, but you can't stop them, if they aren't team killing, or blocking doors, they will just stand around or spam, or take the flag and...
Forum: General Discussion 11-05-2007, 05:36 AM
Replies: 18
Views: 3,849
Posted By Major Lee High
Wtf I never see that map get played, I would...

Wtf I never see that map get played, I would joined in lol.

+1 engie.
Forum: General Discussion 11-05-2007, 04:55 AM
Replies: 170
Views: 18,673
Posted By Major Lee High
That was my point, as is calling people who liked...

That was my point, as is calling people who liked having fun with a CLASSIC tf ability, and people mad that its gone, griefers and people that noone will miss.
Forum: General Discussion 11-05-2007, 04:30 AM
Replies: 170
Views: 18,673
Posted By Major Lee High
Or the people crying about infection are retarded...

Or the people crying about infection are retarded and need to learn to play. Its not that big of a deal and if it is, switch to medic, the whole point of that in the first place. Getting infect...
Forum: General Discussion 11-05-2007, 12:07 AM
Replies: 170
Views: 18,673
Posted By Major Lee High
Thats not what I'm saying, and that is a good way...

Thats not what I'm saying, and that is a good way to make more people leave (especially coming from a spy player who can go around one shotting people with a mouse click, thats way more annoying than...
Forum: General Discussion 11-04-2007, 11:54 PM
Replies: 19
Views: 3,732
Posted By Major Lee High
I would not focus on more CTF maps. Well, 2fort...

I would not focus on more CTF maps. Well, 2fort etc will always end up dominating the server lists. 10 ctf maps, all the same goal with a little bit different layouts, people will start wanting...
Showing results 1 to 25 of 82

 
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