Forum: Communities, Leagues, Clans and Guilds
07-04-2013, 04:58 AM
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Replies: 48
Views: 51,432
I'm going to do it (as far as I know) totally...
I'm going to do it (as far as I know) totally correctly, and make the C for each record the global average of the "total" for that record. Like what I said in a previous post:
so C = global...
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Forum: Communities, Leagues, Clans and Guilds
07-03-2013, 11:49 PM
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Replies: 48
Views: 51,432
Yeah, you're right, it shouldn't matter much if...
Yeah, you're right, it shouldn't matter much if at all. I might still do it because if I calculate the global averages I could also display them somewhere and they might be interesting on their own...
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Forum: Communities, Leagues, Clans and Guilds
07-03-2013, 09:09 PM
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Replies: 48
Views: 51,432
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Forum: Communities, Leagues, Clans and Guilds
07-02-2013, 11:45 PM
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Replies: 48
Views: 51,432
I haven't fixed the records to use a real...
I haven't fixed the records to use a real Bayesian average yet, and I'm not totally sure I will. I lowered the constant of the Class Choice Percent records and am sort of regretting it; Wicked_Clown...
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Forum: Communities, Leagues, Clans and Guilds
06-28-2013, 07:07 PM
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Replies: 48
Views: 51,432
You're right, I might need to rethink the...
You're right, I might need to rethink the Bayesian average. I realized that I'm not even calculating the Bayesian average correctly, so it might work better if I fix that. You're meant to do (global...
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Forum: Communities, Leagues, Clans and Guilds
06-28-2013, 02:06 AM
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Replies: 48
Views: 51,432
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Forum: Communities, Leagues, Clans and Guilds
06-27-2013, 08:25 PM
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Replies: 48
Views: 51,432
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Forum: Communities, Leagues, Clans and Guilds
06-27-2013, 02:41 AM
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Replies: 48
Views: 51,432
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Forum: Communities, Leagues, Clans and Guilds
06-26-2013, 09:29 PM
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Replies: 48
Views: 51,432
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Forum: Communities, Leagues, Clans and Guilds
06-26-2013, 08:29 PM
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Replies: 48
Views: 51,432
There's no set-in-stone requirement. It uses a...
There's no set-in-stone requirement. It uses a Bayesian average (http://en.wikipedia.org/wiki/Bayesian_average) to determine the highest record and then displays the real average. For the Bayesian...
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Forum: Communities, Leagues, Clans and Guilds
06-26-2013, 11:21 AM
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Replies: 48
Views: 51,432
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Forum: Communities, Leagues, Clans and Guilds
06-26-2013, 04:13 AM
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Replies: 48
Views: 51,432
Only 4v4s are included. Map variation is...
Only 4v4s are included. Map variation is unavoidable and I don't really think having different records for every map is worth it. Selectively excluding certain maps from counting towards records also...
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Forum: Communities, Leagues, Clans and Guilds
06-02-2013, 04:39 PM
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Replies: 48
Views: 51,432
A player killing another with World has only...
A player killing another with World has only happened 3 times total and it's been the same each time: a medic killing a HW with World right after the HW kills the medic.
L 04/22/2013 - 23:46:25:...
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Forum: Communities, Leagues, Clans and Guilds
06-02-2013, 04:26 PM
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Replies: 48
Views: 51,432
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Forum: Communities, Leagues, Clans and Guilds
06-01-2013, 11:55 PM
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Replies: 48
Views: 51,432
Steam IDs are what's used to differentiate...
Steam IDs are what's used to differentiate between players, and I can indeed put custom names per Steam ID if necessary. Right now most of the names are calculated based on the most used name found...
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Forum: Communities, Leagues, Clans and Guilds
06-01-2013, 08:47 PM
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Replies: 48
Views: 51,432
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Forum: Communities, Leagues, Clans and Guilds
06-01-2013, 08:29 PM
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Replies: 48
Views: 51,432
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Forum: Communities, Leagues, Clans and Guilds
06-01-2013, 08:12 PM
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Replies: 48
Views: 51,432
#FF.Pickup All-time Records added
This is a work-in-progress and I plan to do more with it, but here's a simple output of the current records:
http://parser.ffpickup.com/v2/records/
Feel free to discuss it and/or leave your...
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