Forum: Mapping
02-23-2007, 06:21 PM
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Replies: 4
Views: 2,126
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Forum: Maps
02-11-2007, 06:21 PM
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Replies: 21
Views: 8,002
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Forum: Mapping
02-02-2007, 04:18 AM
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Replies: 49
Views: 5,359
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Forum: Mapping
01-28-2007, 10:58 PM
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Replies: 49
Views: 5,359
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Forum: Mapping
01-28-2007, 12:20 AM
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Replies: 18
Views: 3,466
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Forum: Mapping
01-21-2007, 04:05 AM
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Replies: 84
Views: 9,402
wow this and poopbowl were definately my two...
wow this and poopbowl were definately my two favorite pub maps for a long time, too bad nowhere really plays them except Axl's
poopbowl is awesome if you have a smart team, it makes me think of...
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Forum: General Discussion
01-20-2007, 07:21 PM
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Replies: 21
Views: 3,149
why are you worried about this, judging by the...
why are you worried about this, judging by the class balance tweaks, i wouldn't expect an FF soldier to completely dominate the ramp like he does now anyways, and to be honest i alway said the lift...
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Forum: Mapping
01-10-2007, 01:26 PM
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Replies: 29
Views: 5,942
just because it is source does not mean...
just because it is source does not mean everything in the world must be rounded. angular architecture is much more plausable and makes you feel less like you are in some eye candy map and more in a...
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Forum: General Discussion
01-07-2007, 08:36 PM
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Replies: 58
Views: 5,279
i just thought of a simple solution to the spy...
i just thought of a simple solution to the spy tampering with your sg problem; just like the "enemies are near your dispensor" message put in something like that for the sentry gun, so the engy would...
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Forum: General Discussion
01-06-2007, 04:10 PM
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Replies: 58
Views: 5,279
i'm sure you remember the early 2fort days of...
i'm sure you remember the early 2fort days of tfc, even with the laggy dot every server had at least 2 snipers on either side... even if a team is unorganized you are going to get tagged at least...
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Forum: General Discussion
01-06-2007, 01:13 PM
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Replies: 58
Views: 5,279
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Forum: Mapping
11-30-2006, 11:35 PM
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Replies: 55
Views: 7,826
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Forum: Mapping
11-27-2006, 12:26 PM
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Replies: 30
Views: 4,449
layout-wise i have some suggestions for the...
layout-wise i have some suggestions for the playability (though this is going by tfc map rules)
these are all refering to the TOP base in the drawing (for orientation purposes)
-one of the...
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Forum: Mapping
11-14-2006, 09:20 PM
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Replies: 36
Views: 4,607
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Forum: Mapping
10-17-2006, 04:35 AM
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Replies: 160
Views: 19,300
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Forum: General Discussion
10-17-2006, 04:27 AM
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Replies: 59
Views: 7,376
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Forum: Mapping
10-09-2006, 04:47 AM
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Replies: 21
Views: 4,597
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Forum: General Discussion
08-06-2006, 10:55 PM
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Replies: 86
Views: 8,966
i love the switching weapons thing (learn to...
i love the switching weapons thing (learn to flash ingame voice icon for spycheck)
i hate the sabotage crap (you arent just asking for the sg to tk shit, you are asking for people to be absolutely...
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Forum: Mapping
07-23-2006, 09:25 PM
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Replies: 106
Views: 12,164
two answers
First, I hate getting new ideas...
two answers
First, I hate getting new ideas for maps that I just HAVE to create right away when I am far along on one idea for a map.
Second, I hate the fact that I cannot draw very well, so I...
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Forum: Mapping
05-26-2006, 04:28 AM
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Replies: 3
Views: 2,263
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Forum: General Discussion
05-06-2006, 07:26 PM
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Replies: 236
Views: 23,707
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Forum: General Discussion
04-08-2006, 08:33 PM
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Replies: 58
Views: 5,598
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Forum: General Discussion
04-08-2006, 12:45 AM
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Replies: 58
Views: 5,598
faster projectiles = less required prediction...
faster projectiles = less required prediction (pending the soldier position)
the only thing faster rockets does imo is make tougher positions more playable. a soldier playing top of Well fr in TFC...
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Forum: General Discussion
04-07-2006, 05:53 AM
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Replies: 58
Views: 5,598
slower tfc rockets requires 10x the brain power...
slower tfc rockets requires 10x the brain power that quake rockets do, you can't just shoot it, you have to think where the enemy is going to be. if you watch a good soldier in tfc you will see that...
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Forum: Mapping
04-03-2006, 02:40 AM
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Replies: 45
Views: 4,363
everytime i read this forum people make me want...
everytime i read this forum people make me want to take up mapping again by the sheer uniformity of the maps. everyone goes for that central theme of WALLS WITH PIPES AND PRETTY DISPLACED ROCKS in...
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