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Forum: General Discussion 02-04-2010, 07:49 PM
Replies: 59
Views: 21,600
Posted By Firefox11
Waterpolo has an insanely high skybox and no...

Waterpolo has an insanely high skybox and no sniper .lua. The other map with such a high skybox is Palermo, where a competent sniper will pop you out midair.
Forum: General Discussion 02-01-2010, 08:57 PM
Replies: 59
Views: 21,600
Posted By Firefox11
I played a season or two in the Skirmish AvD TFC...

I played a season or two in the Skirmish AvD TFC league, and we had armor strip on to prevent detpacking a HWGuy at full HP/AP around.

Also, the .invade-defend public servers also had armor...
Forum: General Discussion 02-01-2010, 11:23 AM
Replies: 59
Views: 21,600
Posted By Firefox11
And even when the teams don't switch, in my...

And even when the teams don't switch, in my opinion. The main difference is that in TFC the map skybox was lower - In dustbowl, for instance, you had to time the jump very well, otherwise you would...
Forum: General Discussion 01-21-2010, 07:14 PM
Replies: 574
Views: 152,941
Posted By Firefox11
Been a while since I played, but I do remember...

Been a while since I played, but I do remember that getting hit by whichever means made the aim jump for a second. I missed many shots due to the 'hit aim jump', and so will snipers that try to aim...
Forum: Other Games 01-12-2010, 02:46 PM
Replies: 11
Views: 4,100
Posted By Firefox11
You've taken a great decision Mooga. I played the...

You've taken a great decision Mooga. I played the S.Sam: First & Second Encounters on normal and had a blast.

Then I played them on Serious... Now that was some crazy stuff. If you ever try...
Forum: General Discussion 10-24-2009, 10:18 AM
Replies: 26
Views: 5,291
Posted By Firefox11
IIRC, Pyro's Mouse2 is quickswitch between...

IIRC, Pyro's Mouse2 is quickswitch between current weapon to Flamer, then IC. So you could use that instead of Last Weapon. I have the habit of pulling the weapons out in the preferred order when I...
Forum: Maps 10-05-2009, 09:46 AM
Replies: 211
Views: 45,853
Posted By Firefox11
Keep it AvD and people will eventually learn to...

Keep it AvD and people will eventually learn to cramp the CP with dispensers and pipes while the Soldiers push the jump points to prevent the Cap ;3 That's the main flaw with AvD, that you need even...
Forum: Maps 09-21-2009, 09:12 PM
Replies: 43
Views: 9,268
Posted By Firefox11
Basically, any AvD map =p Osaka preferred,...

Basically, any AvD map =p

Osaka preferred, though!
Forum: Maps 08-28-2009, 01:22 PM
Replies: 83
Views: 52,157
Posted By Firefox11
Nice! And now you can get to work on Cilento...

Nice!

And now you can get to work on Cilento again! =p
Forum: General Discussion 08-24-2009, 01:13 PM
Replies: 66
Views: 10,116
Posted By Firefox11
T-Shirts. Seriously, how's that the FF...

T-Shirts.

Seriously, how's that the FF shirts were never made in the end? I wanted one =/
Forum: General Discussion 08-23-2009, 10:16 PM
Replies: 134
Views: 297,734
Posted By Firefox11
Spanish translation: ...

Spanish translation:

"GameUI_GameMenu_FFOptions" "OPCIONES FORTRESS"

"FF_Attackers" "Atacantes"
"FF_Defenders" "Defensores"

"AD_FlagCarriedBy" "La bandera está siendo llevada por" //...
Forum: General Discussion 08-23-2009, 07:39 PM
Replies: 134
Views: 297,734
Posted By Firefox11
Thankfully someone took the time to check the...

Thankfully someone took the time to check the Spanish file. If it had to be me, it would be done at like January or something xD

Now that WarDieS pointed the weird things, I guess I'll take...
Forum: General Discussion 08-19-2009, 12:44 PM
Replies: 134
Views: 297,734
Posted By Firefox11
Would have replied earlier, but I'm having...

Would have replied earlier, but I'm having troubles booting my PC due to some weird GPU problem.

The Pyro's flamethrower ammo should be translated as "gas" probably, since it doesn't look to be...
Forum: General Discussion 08-18-2009, 03:32 PM
Replies: 134
Views: 297,734
Posted By Firefox11
Rofl xD Yeah, I guess you can go with whatever...

Rofl xD Yeah, I guess you can go with whatever you like here ;D Same as with the Demo's... things =D

As for the Engie, I think the best bet is to go with "metal", much like in TF2. Although...
Forum: General Discussion 08-18-2009, 01:58 PM
Replies: 134
Views: 297,734
Posted By Firefox11
Hm, now that I think about it, I don't recall...

Hm, now that I think about it, I don't recall ever seeing a help message after using the Medic or Armor call (and I use them quite frequently, just for fun), so maybe there's no message after all....
Forum: General Discussion 08-18-2009, 01:11 PM
Replies: 134
Views: 297,734
Posted By Firefox11
It's your call to translate them when there is no...

It's your call to translate them when there is no space problem. Maybe put both in English and in Spanish:
El Explorador (Scout) es la clase más rápida ...
so it' even easier to tell which class...
Forum: General Discussion 08-18-2009, 11:18 AM
Replies: 134
Views: 297,734
Posted By Firefox11
Certainly, the class names is a big issue....

Certainly, the class names is a big issue. Translating them can make it easier for players that don't understand English to get a small idea of what each class does, but translating Demoman (Experto...
Forum: General Discussion 08-17-2009, 10:08 PM
Replies: 134
Views: 297,734
Posted By Firefox11
Seeing the other guy hasn't shown for quite a...

Seeing the other guy hasn't shown for quite a while, I'll offer my help in anything you need to translate it to Spanish.

Also, I believe those two entries are written like that just for comedy...
Forum: General Discussion 08-11-2009, 08:34 PM
Replies: 8,708
Views: 638,690
Posted By Firefox11
Yesterday I noticed that on the team selection...

Yesterday I noticed that on the team selection screen, the map .txt file still isn't "scrollable". However I recall reading somewhere that the screen would get a layout change so it still wasn't a...
Forum: Mapping 08-11-2009, 12:22 AM
Replies: 71
Views: 31,314
Posted By Firefox11
That ff_fuxbox... Sure it's not zE's funbox? You...

That ff_fuxbox... Sure it's not zE's funbox? You know, the one that now it's named climb_funbox or something similar.
Forum: Maps 08-10-2009, 10:41 PM
Replies: 20
(WIP) ff_asti
Views: 7,721
Posted By Firefox11
Edited the first post; released a Beta version. ...

Edited the first post; released a Beta version.

I would like help with the following things, since I can't seem to fix them by myself:
- Making the respawn turrets work (I could use a...
Forum: Maps 08-10-2009, 09:04 PM
Replies: 45
(Released) ff_venganza
Views: 16,671
Posted By Firefox11
Thank you very much, kind sir! Have a (square)...

Thank you very much, kind sir!
Have a (square) cookie vvv
[::]
Forum: Maps 08-10-2009, 11:03 AM
Replies: 125
Views: 36,846
Posted By Firefox11
Isn't J2 the one you are supposed to do a HH...

Isn't J2 the one you are supposed to do a HH jump? I remember there was one jump where the concs would fly away to prevent you from doing a drop conc jump =o
Forum: Maps 08-10-2009, 11:01 AM
Replies: 20
(WIP) ff_asti
Views: 7,721
Posted By Firefox11
Thanks to Pon, I've managed to get the crates...

Thanks to Pon, I've managed to get the crates working somewhat using prop_physics_override - they are pushable by walking into them and hitting them with normal weapons (crowbar, shotgun, nailgun);...
Forum: Maps 08-09-2009, 09:24 PM
Replies: 20
(WIP) ff_asti
Views: 7,721
Posted By Firefox11
Well, I think there's no real need for new...

Well, I think there's no real need for new pictures, since the map is essentially the same (although with more FPS). Can update them if you really want to, however =o

As for the beta, I could...
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