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Posts Made By:
o_agret
Forum:
Chat
02-24-2007, 03:59 AM
Replies:
15
Pixelmachine, a ray trace engine.
Views:
3,890
Posted By
o_agret
skull it'd depend on your OS, even dual core...
skull it'd depend on your OS, even dual core doesn't get a great deal of use on the desktop.
Forum:
Chat
02-23-2007, 11:20 AM
Replies:
15
Pixelmachine, a ray trace engine.
Views:
3,890
Posted By
o_agret
Very interesting, holy--- 80 cores? Isn't that...
Very interesting, holy--- 80 cores? Isn't that uhh the Cell processor? :P But yeah I agree multi-threading is very good for raytracing which is why render farms work so well :D
Forum:
Chat
02-23-2007, 04:12 AM
Replies:
15
Pixelmachine, a ray trace engine.
Views:
3,890
Posted By
o_agret
Nezumi yeah the guys site mentions that it's just...
Nezumi yeah the guys site mentions that it's just in his engine for taking screenshots, I dig that as a useful application of raytracing :D Raytracing is also used in pre-rendered movies (pixar and...
Forum:
Chat
02-22-2007, 10:22 AM
Replies:
15
Pixelmachine, a ray trace engine.
Views:
3,890
Posted By
o_agret
Yeah raytracing is pretty cool, it's pretty easy...
Yeah raytracing is pretty cool, it's pretty easy to implement too however I do like the pictures he's generated with his raytracer. I also saw this on digg, I posted a link to...
Showing results 1 to 4 of 4
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