Forum: Maps
02-06-2007, 10:40 AM
|
Replies: 248
Views: 47,436
|
Forum: Maps
05-27-2006, 06:40 AM
|
Replies: 248
Views: 47,436
|
Forum: Maps
05-26-2006, 10:54 PM
|
Replies: 248
Views: 47,436
|
Forum: Maps
05-26-2006, 01:14 AM
|
Replies: 248
Views: 47,436
|
Forum: Maps
05-25-2006, 08:38 AM
|
Replies: 248
Views: 47,436
|
Forum: Maps
05-25-2006, 02:54 AM
|
Replies: 248
Views: 47,436
|
Forum: Maps
05-11-2006, 05:25 PM
|
Replies: 248
Views: 47,436
|
Forum: Maps
05-10-2006, 04:59 PM
|
Replies: 248
Views: 47,436
|
Forum: Maps
05-01-2006, 08:17 PM
|
Replies: 248
Views: 47,436
As for the texture outside the windows, I'd...
As for the texture outside the windows, I'd reccomend using metalwall013a for red's base.
...and metalwall013a_blue (http://www.superjer.com/nezumi/metalwall013a_blue.zip) for blue's base.
If...
|
Forum: Maps
04-26-2006, 11:15 PM
|
Replies: 248
Views: 47,436
D to the L to the desktop. Please stand by.
...
D to the L to the desktop. Please stand by.
Ok, edit after playing:
This is a fine and sexy map. My framerate is fine, although I have a pretty beefy system. The red glass is cool and the...
|
Forum: Maps
04-15-2006, 07:19 PM
|
Replies: 248
Views: 47,436
|
Forum: Maps
04-14-2006, 10:37 PM
|
Replies: 248
Views: 47,436
Ok, something that keeps slipping my mind.
...
Ok, something that keeps slipping my mind.
The balcony to the outside from the spawnroom is a little exposed. There's nothing stopping anyone from jumping up there and spamming the crap out of...
|
Forum: Maps
04-10-2006, 03:37 PM
|
Replies: 248
Views: 47,436
They could appoint someone to be the offical...
They could appoint someone to be the offical arranger of HL2DM hosting for custom maps. I mean, they might as well. It's not like they have to pay them. :lol:
Seriously though I might be able...
|
Forum: Maps
04-08-2006, 05:21 AM
|
Replies: 248
Views: 47,436
|
Forum: Maps
03-28-2006, 01:22 PM
|
Replies: 248
Views: 47,436
|
Forum: Maps
03-28-2006, 07:40 AM
|
Replies: 248
Views: 47,436
http://www.superjer.com/nezumi/aardvark.jpg
...
http://www.superjer.com/nezumi/aardvark.jpg
It's wierd trying to climb out of the water over the displacements to the left of the crosshair. You don't get stuck exactly but it'll probably be...
|
Forum: Maps
03-27-2006, 12:31 PM
|
Replies: 248
Views: 47,436
Ok I DL'd and played the map and now I'm...
Ok I DL'd and played the map and now I'm impressed.
I spent like an hour getting speed from noclip and bouncing myself up onto the platform outside the spawn. If trimping is even remotely the...
|
Forum: Maps
03-25-2006, 10:26 AM
|
Replies: 248
Views: 47,436
I love the way you've got a whole theme going...
I love the way you've got a whole theme going with the teal glass and trim and everything. It's totally awesome when a map has a theme like that goin' on. That said for gods sake ditch the goofy...
|