Forum: Maps
06-27-2010, 04:06 PM
|
Replies: 18
Views: 5,461
|
Forum: Maps
06-27-2010, 06:34 AM
|
Replies: 18
Views: 5,461
|
Forum: Maps
01-24-2010, 10:11 PM
|
Replies: 15
Views: 6,419
|
Forum: Maps
01-13-2010, 04:55 AM
|
Replies: 8
Views: 4,494
I like the trim on the floors and in the third...
I like the trim on the floors and in the third pic. Lighting looks decent too, although you might want to try some non-white lights or at least some non-white in some alcove-type-area-things like...
|
Forum: Mapping
01-03-2010, 11:07 PM
|
Replies: 20
Views: 6,725
Sent Ricey my files, but for everyone else,
...
Sent Ricey my files, but for everyone else,
http://i45.photobucket.com/albums/f59/nickkunkle/dm_workshop_b10010.jpg
http://i45.photobucket.com/albums/f59/nickkunkle/dm_workshop_b10015.jpg
...
|
Forum: Mapping
01-03-2010, 07:31 AM
|
Replies: 20
Views: 6,725
|
Forum: Mapping
01-01-2010, 11:08 PM
|
Replies: 20
Views: 6,725
Psh, you clearly do not know how terrible /...
Psh, you clearly do not know how terrible / inefficient my mapping is.
Totally forgot about this for a week and a half but I did most of the mapping the first day so I'll be able to finish (I...
|
Forum: Mapping
12-21-2009, 12:28 AM
|
Replies: 20
Views: 6,725
|
Forum: Mapping
12-15-2009, 10:49 PM
|
Replies: 16
Views: 5,094
I'd totally map something out of boredom--I'd...
I'd totally map something out of boredom--I'd like to finish a few projects and a new small distraction might spark some work ethic.
Please don't make it a simple [Christmas] re-texture thing...
|
Forum: Mapping
11-15-2009, 07:15 PM
|
Replies: 37
Views: 7,162
For the arched ceiling you can copy and paste...
For the arched ceiling you can copy and paste your arch brushes, rotate them, and just put them together at the corner of your roof (overlapping them). Then just lop off the overlap with the clip...
|
Forum: Fortress Media
03-31-2009, 07:23 PM
|
Replies: 34
Views: 11,245
Was it lord of the rings themed? Because...
Was it lord of the rings themed? Because "conc[1].eXperience_the_movie" has something that like that (at least I think that's the right avi). It's under the Euroskillz download section that Shpongle...
|
Forum: Mapping
04-16-2008, 06:31 PM
|
Replies: 2
Views: 2,617
No on both, although I went to check my view...
No on both, although I went to check my view settings. Actually, changing my view settings doesnt change the display at all at the moment /sigh.
I wanted to avoid the uninstall but I don't think I...
|
Forum: Mapping
04-13-2008, 07:54 PM
|
Replies: 2
Views: 2,617
VHE help
Alright, so recently I finally felt like finishing some maps I've had around and after a few days of work my Hammer editor slowly started to sink into the dark abyss that has now wholly engulfed it....
|
Forum: Maps
03-21-2008, 07:25 PM
|
Replies: 67
Views: 10,647
|
Forum: Maps
03-21-2008, 07:30 AM
|
Replies: 67
Views: 10,647
|
Forum: Maps
03-20-2008, 06:31 AM
|
Replies: 24
Views: 4,031
|
Forum: Maps
03-20-2008, 06:01 AM
|
Replies: 67
Views: 10,647
|
Forum: Mapping
11-17-2007, 04:47 PM
|
Replies: 12
Views: 2,995
Yeah, I have the light entities set along with...
Yeah, I have the light entities set along with the glare / sprite thing. The map around each light is lit up fine, it's just the lamp models that don't seem to be effected.
I've also changed the...
|
Forum: Mapping
11-17-2007, 12:31 AM
|
Replies: 12
Views: 2,995
|
Forum: Mapping
11-13-2007, 11:14 PM
|
Replies: 12
Views: 2,995
Yeah, I'll have some pics up by the end of the...
Yeah, I'll have some pics up by the end of the night; I thought about it when I made my post but I was compiling and my comp would never forgive me if I ran any other intensive program during a...
|
Forum: Mapping
11-13-2007, 03:48 AM
|
Replies: 12
Views: 2,995
[help request] model lighting problem.
My ADD kicked in and I have started a new map (35-40% done!), however, I'm experiencing two problems with my models which I need help with.
First, and most importantly, many of my light models...
|
Forum: Mapping
11-11-2007, 02:07 AM
|
Replies: 4
Views: 2,569
|
Forum: Maps
11-08-2007, 02:51 AM
|
Replies: 83
Views: 18,115
|
Forum: Mapping
11-08-2007, 02:49 AM
|
Replies: 7
Views: 1,925
ladders are easy, just tie the brush to...
ladders are easy, just tie the brush to func_ladder, or make a nodraw brush over the surface plane and do the same, easy mode.
You should make the jump to jump corridors too, and what's wrong with...
|
Forum: Mapping
11-07-2007, 06:36 PM
|
Replies: 25
Views: 4,271
|