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Forum: Maps 09-05-2006, 10:23 PM
Replies: 328
Views: 47,842
Posted By o_yohan1973
Nice! Your spawn room kinda reminds me of what I...

Nice! Your spawn room kinda reminds me of what I was working on last year befor I stopped.
http://img32.imageshack.us/my.php?image=smallpackage200001by.jpg

That was in this thread...
Forum: Mapping 07-13-2006, 12:27 AM
Replies: 33
Views: 3,447
Posted By o_yohan1973
It's been a while since I've stopped in here...

It's been a while since I've stopped in here (forrum). I understand what you are saying Donny but still disagree. Due to the fact that textures are sparse...I have personally stopped mapping MONTHS...
Forum: Mapping 12-13-2005, 05:26 PM
Replies: 19
Views: 2,767
Posted By o_yohan1973
It's been a while sice I even checked this...

It's been a while sice I even checked this site...the whole Official texture thing is what made me stop editing for a while. I've got a few maps that I will not touch untill I see some decent...
Forum: Mapping 10-10-2005, 02:25 PM
Replies: 572
Poll: Amped Map
Views: 73,505
Posted By o_yohan1973
You've got a wonderfully cool map there but those...

You've got a wonderfully cool map there but those pics are pretty much the same shots that you posted months ago... How about letting us take a peak at some of the other areas you haven't shown us...
Forum: Mapping 10-05-2005, 05:01 PM
Replies: 49
Views: 6,485
Posted By o_yohan1973
VimoX, good job! You do pretty good work. Are...

VimoX, good job!
You do pretty good work.
Are you using Milkshape or is that from XSI?
Forum: Mapping 10-05-2005, 03:23 PM
Replies: 2
Views: 1,458
Posted By o_yohan1973
I did, sorry...lol I emailed him right after I...

I did, sorry...lol
I emailed him right after I wrote this...I thought I deleted this post topic but aparently it didn't work.
Forum: Mapping 10-05-2005, 02:17 PM
Replies: 41
Views: 5,075
Posted By o_yohan1973
I completely understand your concerns. However...

I completely understand your concerns. However it's too early to tell if we will see a rise in the number of levels that offer unque gameplay. The FF entities have yet to be released. However, in the...
Forum: Mapping 10-05-2005, 12:05 AM
Replies: 2
Views: 1,458
Posted By o_yohan1973
Jim "Rev.Hippie" Davis

Anyone know how to get in contact with this mapper? He's the Author of Circle jerk (CJ2).
Forum: Mapping 10-04-2005, 08:40 PM
Replies: 61
Views: 9,167
Posted By o_yohan1973
Looks excellent...you are on a role! You've...

Looks excellent...you are on a role!

You've got some gaps in your roof fenceing though...

I do however like the lighting but if you don't that's all that really matters!
gr8 job!!!!
Forum: Mapping 10-04-2005, 08:35 PM
Replies: 50
Views: 5,672
Posted By o_yohan1973
I get a little excited every time Deep six post...

I get a little excited every time Deep six post something on the forum...why is that? lol
Forum: Mapping 10-03-2005, 03:29 PM
Replies: 7
Views: 1,857
Posted By o_yohan1973
Yeah, that's great! I can see the logic of doing...

Yeah, that's great! I can see the logic of doing it that way.
Too bad BF2 is killing my creative productivity at the moment! lol
Forum: Mapping 09-30-2005, 01:44 AM
Replies: 61
Views: 9,167
Posted By o_yohan1973
NICE!!!!!!!!!!!!!!!! Pssst, Hey man...that...

NICE!!!!!!!!!!!!!!!!
Pssst, Hey man...that light on the post...it throws the whole thing off though...
Forum: Mapping 09-29-2005, 11:14 PM
Replies: 7
Views: 1,857
Posted By o_yohan1973
Overlays for team colors?

Now that Decals have given way to overlays (Who's old enough to remember overlay drafting) there have been a few people who have tried using them for things that go beyond the scope of mear graffitti...
Forum: Mapping 09-29-2005, 02:54 PM
Replies: 17
Views: 3,494
Posted By o_yohan1973
K9....Thanks man! That was some good stuff! If...

K9....Thanks man! That was some good stuff! If that was a "quick" rundown I can't waite for the full version! That's some valuable stuff...simple but valuable because I've never really hear it put...
Forum: Mapping 09-28-2005, 03:45 PM
Replies: 1
Views: 1,629
Posted By o_yohan1973
Models/MDLs

Is there a collective pictorial list of all of the HL2 models floating around?
Forum: Mapping 09-28-2005, 02:53 PM
Replies: 26
Views: 4,651
Posted By o_yohan1973
That's a very good point! I might have to heed...

That's a very good point! I might have to heed your advice too but it sooo hard to anticipate the FF entity system. Where's a good source of text on the old TFC entity system...other than TFC mapped?
Forum: Mapping 09-28-2005, 02:51 PM
Replies: 26
Views: 4,651
Posted By o_yohan1973
No offense meant here. It's always great to see...

No offense meant here. It's always great to see this little community growing; but why is it that Noobs are always trying to recreate original TFC content as if they are going to improve upon it?
...
Forum: Mapping 09-28-2005, 02:36 PM
Replies: 17
Views: 3,494
Posted By o_yohan1973
I have issues with this topic too. I've been...

I have issues with this topic too. I've been designing maps with a bunch of old lazy eye'd engineers in architects in mind. Since the people who primarily play my levels play only durring lunch they...
Forum: Mapping 09-26-2005, 08:16 PM
Replies: 65
Views: 17,153
Posted By o_yohan1973
Hey Dr Zauis, did you ever get around to fixing...

Hey Dr Zauis, did you ever get around to fixing your texture paths. I'm still scared to use them even though they look good. I mean, if every one doesn't path them right then that will force the...
Forum: Mapping 09-23-2005, 11:29 PM
Replies: 23
Views: 3,268
Posted By o_yohan1973
Sure does bro...just need to align those textures...

Sure does bro...just need to align those textures to one-another. Well, I better get my own stuff together now...I should post more screenies soon too so I can get some constructive comments comming...
Forum: Mapping 09-23-2005, 08:25 PM
Replies: 23
Views: 3,268
Posted By o_yohan1973
GOD I hate to say this....but you are...

GOD I hate to say this....but you are RIGHT!!!!!!!!
I'm dealing with that VERY issue with 2 maps right now!!!!
But we gotta' do what we gotta' do since we have no FF textures yet other than the non...
Forum: Mapping 09-23-2005, 02:26 PM
Replies: 23
Views: 3,268
Posted By o_yohan1973
Jinx, I think you found your bottle of mojo...

Jinx, I think you found your bottle of mojo finally! It's looking great!

What exactly do you mean by "separate brush layers"? Are the two different textures on the same brush somehow or do you...
Forum: Mapping 09-22-2005, 07:17 PM
Replies: 18
Views: 3,006
Posted By o_yohan1973
Yeah yeah...I kinda realized that but the thought...

Yeah yeah...I kinda realized that but the thought was leading to this point... What if ya' had a level that was DESIGNED so that say a few alternate routs could be set ablaz as a defensive manuver by...
Forum: Mapping 09-22-2005, 02:13 PM
Replies: 23
Views: 3,268
Posted By o_yohan1973
are you going to make shaders/bumbmaps for those...

are you going to make shaders/bumbmaps for those imported textures?
Forum: Mapping 09-22-2005, 02:10 PM
Replies: 19
Views: 2,079
Posted By o_yohan1973
Man...I'm such a Noob, I never heard of this map....

Man...I'm such a Noob, I never heard of this map.
Anyone know where some screen shots of it might be online?
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