Forum: FF Technical Support
05-03-2015, 08:06 PM
|
Replies: 3
Views: 6,527
cl_spawnweapon_spy for tranq gun?
I want the tranq gun to be my spawn weapon as spy, but I can't get it to work with "cl_spawnweapon_spy". I've tried:
cl_spawnweapon_spy tranq
cl_spawnweapon_spy tranqgun
cl_spawnweapon_spy...
|
Forum: Maps
05-17-2012, 01:02 AM
|
Replies: 20
Views: 9,631
|
Forum: General Discussion
01-07-2012, 09:23 PM
|
Replies: 43
Views: 11,920
|
Forum: General Discussion
11-30-2011, 05:27 PM
|
Replies: 65
Views: 16,710
I don't think I've ever seen a game that's as...
I don't think I've ever seen a game that's as customizable as FF. What's the deal with all these ffdev_ CVARs where you can basically change every aspect of the game. I'm a web developer during the...
|
Forum: General Discussion
11-18-2011, 06:37 PM
|
Replies: 38
Views: 8,771
|
Forum: Maps
09-08-2011, 02:51 AM
|
Replies: 20
Views: 9,631
function startup()
-- Team limits.
...
function startup()
-- Team limits.
SetPlayerLimit(Team.kBlue, 0)
SetPlayerLimit(Team.kRed, 0)
SetPlayerLimit(Team.kYellow, -1)
SetPlayerLimit(Team.kGreen, -1)
-- Blue...
|
Forum: Server/Player Discussion
07-26-2011, 06:47 AM
|
Replies: 81
Views: 27,576
|
Forum: General Discussion
07-10-2011, 05:51 AM
|
Replies: 15
Views: 4,559
|
Forum: General Discussion
03-16-2011, 03:15 PM
|
Replies: 66
Views: 19,302
|
Forum: Tech
03-09-2011, 08:32 PM
|
Replies: 123
Views: 62,624
|
Forum: Tech
03-09-2011, 07:31 AM
|
Replies: 123
Views: 62,624
I found exactly what I was looking for here:
...
I found exactly what I was looking for here:
http://mp3splt.sourceforge.net/
It has either a command line version or a GUI version using the GTK library. I'm using the command line version.
...
|
Forum: Tech
03-07-2011, 06:34 PM
|
Replies: 123
Views: 62,624
That last page looks like a bunch of...
That last page looks like a bunch of spyware...and a lot them need to be purchased. The other two suggestions do more than I need. I'm looking for something where I just load up a file, and then...
|
Forum: Tech
03-06-2011, 07:26 PM
|
Replies: 123
Views: 62,624
|
Forum: General Discussion
02-15-2011, 07:13 PM
|
Replies: 111
Views: 19,739
|
Forum: General Discussion
01-30-2011, 08:54 PM
|
Replies: 10
Views: 3,322
|
Forum: General Discussion
11-19-2010, 04:32 AM
|
Replies: 8,708
Views: 648,959
|
Forum: General Discussion
11-05-2010, 02:20 AM
|
Replies: 60
Views: 8,712
|
Forum: General Discussion
06-03-2010, 01:45 AM
|
Replies: 16
Views: 4,575
|
Forum: Modding
06-01-2010, 03:41 AM
|
Replies: 2
Views: 3,677
Pre 2.2 flamethrower effect?
Any way to restore the beefier flamethrower effect from before 2.2? I dug around in the files of the patch and there weren't any materials added that looked flamethrower related. Was the change in...
|
Forum: FF Technical Support
04-04-2010, 08:01 PM
|
Replies: 5
Views: 3,773
|
Forum: Tech
01-23-2010, 04:10 AM
|
Replies: 1
Views: 3,800
|
Forum: General Discussion
10-26-2009, 05:52 AM
|
Replies: 26
Views: 5,407
cl_spawnweapon_sniper autorifle ...
cl_spawnweapon_sniper autorifle
cl_spawnweapon_pyro ic
<works for any class/weapon>
Personally, I use
cl_spawnweapon_medic medkit
cl_spawnweapon_scout crowbar
Experiment with the weapon...
|
Forum: Modding
10-03-2009, 08:04 PM
|
Replies: 9
Views: 11,463
|
Forum: Maps
07-19-2009, 08:30 AM
|
Replies: 125
Views: 37,854
|
Forum: Maps
06-29-2009, 05:03 AM
|
Replies: 10
Views: 3,403
|