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Search: Posts Made By: ian.de
Forum: Lua 07-06-2013, 04:43 PM
Replies: 10
Views: 7,756
Posted By ian.de
That would be most gracious of you

That would be most gracious of you
Forum: Lua 07-06-2013, 06:02 AM
Replies: 10
Views: 7,756
Posted By ian.de
Yeah I'll bite the bullet and just learn LUA...

Yeah I'll bite the bullet and just learn LUA scripting, there's no reason I've waited this long, thanks man
Forum: Lua 07-06-2013, 04:41 AM
Replies: 10
Views: 7,756
Posted By ian.de
Squeek I hate to drudge this topic back up but I...

Squeek I hate to drudge this topic back up but I can't for the life of me get this LUA to work with the aardvark_doorhack style Security system. When I load up the map in FF I can choose out of four...
Forum: Lua 01-18-2013, 10:44 PM
Replies: 10
Views: 7,756
Posted By ian.de
Thanks for your hard work Squeek!

Thanks for your hard work Squeek!
Forum: Lua 01-16-2013, 11:58 PM
Replies: 10
Views: 7,756
Posted By ian.de
Yes, using the "aardvarkdoorhack" security door...

Yes, using the "aardvarkdoorhack" security door relay, I tried every I/O modifier I could think to use on the trigger_ff_clip brush.

Example: I tried to "Disable" the clip brush on open and...
Forum: Lua 01-16-2013, 09:30 PM
Replies: 10
Views: 7,756
Posted By ian.de
Toggle trigger_ff_clip?

I want to make it so my flag can't be grabbed through lasers while security is up.

I looked at phantom_r's .vmf in hammer and it uses a func_brush.

But I can't figure out how to make the...
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