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Posts Made By:
ian.de
Forum:
Lua
07-06-2013, 04:43 PM
Replies:
10
Toggle trigger_ff_clip?
Views:
7,756
Posted By
ian.de
That would be most gracious of you
That would be most gracious of you
Forum:
Lua
07-06-2013, 06:02 AM
Replies:
10
Toggle trigger_ff_clip?
Views:
7,756
Posted By
ian.de
Yeah I'll bite the bullet and just learn LUA...
Yeah I'll bite the bullet and just learn LUA scripting, there's no reason I've waited this long, thanks man
Forum:
Lua
07-06-2013, 04:41 AM
Replies:
10
Toggle trigger_ff_clip?
Views:
7,756
Posted By
ian.de
Squeek I hate to drudge this topic back up but I...
Squeek I hate to drudge this topic back up but I can't for the life of me get this LUA to work with the aardvark_doorhack style Security system. When I load up the map in FF I can choose out of four...
Forum:
Lua
01-18-2013, 10:44 PM
Replies:
10
Toggle trigger_ff_clip?
Views:
7,756
Posted By
ian.de
Thanks for your hard work Squeek!
Thanks for your hard work Squeek!
Forum:
Lua
01-16-2013, 11:58 PM
Replies:
10
Toggle trigger_ff_clip?
Views:
7,756
Posted By
ian.de
Yes, using the "aardvarkdoorhack" security door...
Yes, using the "aardvarkdoorhack" security door relay, I tried every I/O modifier I could think to use on the trigger_ff_clip brush.
Example: I tried to "Disable" the clip brush on open and...
Forum:
Lua
01-16-2013, 09:30 PM
Replies:
10
Toggle trigger_ff_clip?
Views:
7,756
Posted By
ian.de
Toggle trigger_ff_clip?
I want to make it so my flag can't be grabbed through lasers while security is up.
I looked at phantom_r's .vmf in hammer and it uses a func_brush.
But I can't figure out how to make the...
Showing results 1 to 6 of 6
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