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Search: Posts Made By: Zatoichi
Forum: Tips and Tutorials 11-26-2007, 10:18 PM
Replies: 242
Views: 98,221
Posted By Zatoichi
hehe rgr that, i made a server and for about an...

hehe rgr that, i made a server and for about an hour just ran around building sentrys..but ill probably forget by the next time i play lol.
Forum: Tips and Tutorials 11-26-2007, 09:34 PM
Replies: 242
Views: 98,221
Posted By Zatoichi
thx for confirming my suspicions. i only have a 3...

thx for confirming my suspicions. i only have a 3 button mouse so this is what i came up with..and i think it works well for me.

alias buildsent "sentrygun;wait; bind mouse3 announce"
alias...
Forum: Tips and Tutorials 11-25-2007, 02:27 PM
Replies: 242
Views: 98,221
Posted By Zatoichi
thx for the help, but still a no go. maybe it...

thx for the help, but still a no go. maybe it needs more waits till the gun is actually built before it announces its location??
Forum: Tips and Tutorials 11-25-2007, 12:48 AM
Replies: 242
Views: 98,221
Posted By Zatoichi
this is my engie build script for sentry gun..for...

this is my engie build script for sentry gun..for some reason it wont tell the location of the sentry when i build it..only when it dets. can anyone give me a hand?


alias buildsent "sentrygun;...
Forum: Tips and Tutorials 11-19-2007, 07:45 PM
Replies: 242
Views: 98,221
Posted By Zatoichi
in autoexec. alias +disforward "+forward;...

in autoexec.
alias +disforward "+forward; discard"
alias -disforward "-forward"
bind w "+disforward"

in engie cfg
bind "w" "+forward"
Forum: Tips and Tutorials 11-07-2007, 04:59 PM
Replies: 242
Views: 98,221
Posted By Zatoichi
i doubt anyone is interested, but this is...

i doubt anyone is interested, but this is mine..its jsut set up for the 4 main def classes, with announce to teamates in red and sloted for default class weapons(i think).
alias spy1 "disguise enemy...
Forum: Tips and Tutorials 10-05-2007, 11:25 AM
Replies: 242
Views: 98,221
Posted By Zatoichi
what i like about the autoreload in FF is the...

what i like about the autoreload in FF is the fact that sometimes your guy jams the ammo on the side of the weapon and it shakes..so you then manually have to press r to get it to finish..i havent...
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