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Forum: Mapping 04-06-2005, 12:02 PM
Replies: 13
Views: 3,147
Posted By o_nomak
i posted thsi before, all you have to do is go to...

i posted thsi before, all you have to do is go to map properties-->skyname or watever its called and put in "skyday01_05" with out the ", if this doesnt work ill just have to check when i get home....
Forum: Mapping 04-04-2005, 12:10 PM
Replies: 10
Views: 2,791
Posted By o_nomak
no thanks, i dotn think i want to copy and paste...

no thanks, i dotn think i want to copy and paste my whole compile thing because then people out there would coudl potentiall hack my comp. I'll just copy and paste from where the error begins.
Forum: General Discussion 04-03-2005, 05:17 PM
Replies: 15
Views: 2,685
Posted By o_nomak
please stop making those "emoticons". Im trying...

please stop making those "emoticons". Im trying to be serious on this topic. I personally think that all the maps might possibly unattract certain players to a certain type of map right at the start.
Forum: Mapping 04-03-2005, 05:14 PM
Replies: 10
Views: 2,791
Posted By o_nomak
ya i read the "making a cs:s map" in the source...

ya i read the "making a cs:s map" in the source thing. It says to use a "info_terroristspawn" for terrorist side and a "info_ctspawn" for counterterrorist. And their is no way i can have a leak bc i...
Forum: Mapping 04-03-2005, 03:15 AM
Replies: 10
Views: 2,791
Posted By o_nomak
problem with hammer

i got this error whle trying to create a cs:s map

I just placed one terrorist spawn where i wanted and went to "check for problems" and it said "no player start" so i added a player start. Run the...
Forum: General Discussion 04-03-2005, 12:42 AM
Replies: 15
Views: 2,685
Posted By o_nomak
Wait a chad...

I was looking through the "maps in prodction" sticky in the MAPPING section. And it came to me...thats a lot of maps for a first release of ff. When fortress-forever comes out will only the ff dev...
Forum: Chat 03-31-2005, 01:11 AM
Replies: 40
Views: 4,268
Posted By o_nomak
Those screenshots of Malcom....ive seen them...

Those screenshots of Malcom....ive seen them before for Unreal Championship2 for XBOX. I think Unreal Tournament 2006 will use the same Graphics as in Unreal Championship2 because that flak cannon...
Forum: Mapping 03-30-2005, 03:11 PM
Replies: 297
Views: 46,775
Posted By o_nomak
...i never said anything was wrong with that. I...

...i never said anything was wrong with that. I just said that, thats what i used for my player to brush proportion scale. I still use it cause it helps a lot.
Forum: Mapping 03-29-2005, 11:34 PM
Replies: 4
Views: 2,151
Posted By o_nomak
Ya i also get that error some times. Some times i...

Ya i also get that error some times. Some times i get "the dll. launcher could not be specified or found" But i just open hl2dm out side of the source sdk and just do "create server" and pick my map....
Forum: Mapping 03-29-2005, 11:01 PM
Replies: 297
Views: 46,775
Posted By o_nomak
Yes i no the player size and width blah blah...

Yes i no the player size and width blah blah blah. When ever i make a map or a room i always place a info_playerstart in it so i can make the player to brush proportions just right. Now i think i got...
Forum: Mapping 03-29-2005, 10:58 PM
Replies: 12
Views: 2,322
Posted By o_nomak
Yes i already tried moving the brush lower in to...

Yes i already tried moving the brush lower in to the ground but you still have to jump. I think i will just do what shadow did so you drop down a small ledge into the pushy thing. Thankx guys
Forum: Mapping 03-29-2005, 09:40 PM
Replies: 12
Views: 2,322
Posted By o_nomak
Ya i tried this out too. It pushed me up but not...

Ya i tried this out too. It pushed me up but not right away. I had to jump up first for it to start pushing me upward. Is this supposed to happen? What i did was make a brush and cover it in the...
Forum: Mapping 03-29-2005, 08:11 PM
Replies: 297
Views: 46,775
Posted By o_nomak
Basics... as of basics i dont know what ur...

Basics... as of basics i dont know what ur standards for basics are compared to mine. I can map pretty well but when it comes to porportions and textures i just get crazy. Ill make a map and when i...
Forum: Mapping 03-29-2005, 06:07 PM
Replies: 297
Views: 46,775
Posted By o_nomak
I need some help with geometry and texture...

I need some help with geometry and texture placements. My problem is that lets say you have a cube. And you want to apply one certain texture on one side but not all the other sides. How do i do...
Forum: Mapping 03-29-2005, 12:13 PM
Replies: 297
Views: 46,775
Posted By o_nomak
im not gonna continue work on intverene because...

im not gonna continue work on intverene because the geometry on it is too big. It looks like a giant "well" map from tfc. So ill just go back to a smalller map.
Forum: Maps 03-28-2005, 10:52 PM
Replies: 87
Views: 18,913
Posted By o_nomak
very nice. I like it a lot. But in that tunnel...

very nice. I like it a lot. But in that tunnel picture you have the stone textures facing all diff directions. im guessing that at the end of the tunnel is where a fan pushs you up through that hole...
Forum: Mapping 03-28-2005, 10:49 PM
Replies: 297
Views: 46,775
Posted By o_nomak
Koochy i have two pics for you from my new map...

Koochy i have two pics for you from my new map Intervene. Its a ctf style map. I just have the basic stuff layed out. None of the cielings have been put on yet which is why the outdoor light gets in....
Forum: Mapping 03-27-2005, 05:54 PM
Replies: 297
Views: 46,775
Posted By o_nomak
In the past 3 days ive been trying to make...

In the past 3 days ive been trying to make different types of maps. I tried making a fun style map like "smallfort" but that didnt go so well. I then tried making a "badlands" style map that would be...
Forum: General Discussion 03-27-2005, 05:41 PM
Replies: 11
Views: 2,513
Posted By o_nomak
hey you guys wanna start a bet one an estimate...

hey you guys wanna start a bet one an estimate range on how many much mb or gb ff will take up? Please only make ranges at least 300 apart.

Heres my range. (300-600) why? because cs:s took around...
Forum: Mapping 03-27-2005, 05:13 AM
Replies: 12
Views: 2,322
Posted By o_nomak
.....good question, wish i knew sorry

.....good question, wish i knew sorry
Forum: Mapping 03-26-2005, 06:28 PM
Replies: 19
Views: 3,095
Posted By o_nomak
Go for a De_dust,De_dust2 look. With just a chad...

Go for a De_dust,De_dust2 look. With just a chad touch of stone grey stone here and there.
Forum: Mapping 03-26-2005, 06:21 PM
Replies: 297
Views: 46,775
Posted By o_nomak
That Run map looks very nice. Did you make the...

That Run map looks very nice. Did you make the orignal one for tfc? Because in one of the stickies the ff dev team says to ask the original creater for permission of ports of tfc maps.
Forum: General Discussion 03-26-2005, 03:52 AM
Replies: 37
Views: 5,642
Posted By o_nomak
cudwiser, uno not everyone spells perfectly and i...

cudwiser, uno not everyone spells perfectly and i dont think everyone has the time or even cares about proofreading because im pretty sure you understood what he was saying. and im sure you can under...
Forum: Mapping 03-26-2005, 03:47 AM
Replies: 15
Views: 3,323
Posted By o_nomak
I have another problem regarding this forum...

I have another problem regarding this forum following soundmans advice. About 1 and half months ago or 2 when i extracted some cs textures to hl2dm i never really extracted all of it needed to work....
Forum: Chat 03-25-2005, 11:45 PM
Replies: 13
Views: 3,785
Posted By o_nomak
Well to be honoset kids like this do this due to...

Well to be honoset kids like this do this due to personal problems that others might imply on them. For instance the columbine shootings, the two kids were "gay" and were made fun of so their lock...
Showing results 1 to 25 of 215

 
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