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Forum: FF Technical Support 10-21-2007, 01:17 AM
Replies: 0
Views: 988
Posted By [P]Infidel
SDK calls - ChangeTeam

I'm writing an addon that includes the ability to swap players to the other team.

It works except ChangeTeam seems to not perform cleanup that would normally occur on buildables. Sentry guns,...
Forum: Server Administration 10-15-2007, 11:29 PM
Replies: 47
Views: 4,646
Posted By [P]Infidel
How is this not intended by the devs?

How is this not intended by the devs?
Forum: Mapping 10-15-2007, 11:23 PM
Replies: 16
Views: 1,427
Posted By [P]Infidel
You should probably post some code so people can...

You should probably post some code so people can see where you went wrong Frags.
Forum: Mapping 10-15-2007, 08:20 PM
Replies: 14
Views: 1,243
Posted By [P]Infidel
Also, adding a schedule inside a scheduled...

Also, adding a schedule inside a scheduled function with the same name ("secon" in this case) might not work right depending on how the devs did things.

1) Scheduler says call your function for...
Forum: Mapping 10-15-2007, 08:07 PM
Replies: 14
Views: 1,243
Posted By [P]Infidel
Where are you doing the initial AddSchedule? If...

Where are you doing the initial AddSchedule? If you have it outside any function it might not register at all, if you want to run something at the start of the map then put it in the function...
Forum: Chat 10-07-2007, 03:13 PM
Replies: 4,802
Views: 732,701
Posted By [P]Infidel
Holy jailbait! Babe Forum, not Baby Forum. ...

Holy jailbait! Babe Forum, not Baby Forum.

And the breaking of hscroll means I scroll down and see just an ass with a coincidentally placed umbrella on the floor, I lol'd.
Forum: Mapping 10-07-2007, 02:56 PM
Replies: 6
Views: 1,013
Posted By [P]Infidel
Yes, point them like you want them, they will...

Yes, point them like you want them, they will automatically work next patch, ignore it for now. :)

You want to name your trigger_ff_script's blue_aardvarkresup and red_aardvarkresup (according to...
Forum: Mapping 10-01-2007, 12:35 AM
Replies: 13
Views: 1,428
Posted By [P]Infidel
What he said. Likely they are not supported...

What he said.

Likely they are not supported in FF, this tends to be the case with NPC AI and mods.
Forum: Mapping 10-01-2007, 12:24 AM
Replies: 8
Views: 1,267
Posted By [P]Infidel
Huh? Are you saying you want an AD map that...

Huh? Are you saying you want an AD map that switches teams after the assault?

If so, that is exactly what an ID map is.
Forum: Mapping 09-30-2007, 02:50 AM
Replies: 9
Views: 1,277
Posted By [P]Infidel
:-D Does this include :GetDamageType()?

:-D

Does this include :GetDamageType()?
Forum: Mapping 09-27-2007, 12:16 AM
Replies: 21
Views: 2,041
Posted By [P]Infidel
Can you teleport to a destination midair? Then...

Can you teleport to a destination midair? Then gravity takes care of the rest.
Forum: Lua 09-26-2007, 07:49 PM
Replies: 56
Views: 6,857
Posted By [P]Infidel
When they fix the Damage methods. GetDamageType,...

When they fix the Damage methods. GetDamageType, SetDamage, etc. seem to be missing the implied self-reference in the linking necessary to make the calls. SetDamage is linked to (number) when it...
Forum: Mapping 09-26-2007, 07:02 PM
Replies: 3
Views: 899
Posted By [P]Infidel
THE COMBINE HAS YOUR FLAG

THE COMBINE HAS YOUR FLAG
Forum: Mapping 09-26-2007, 07:00 PM
Replies: 11
Views: 1,084
Posted By [P]Infidel
Yeah, if you ever are wanting to dig into damage...

Yeah, if you ever are wanting to dig into damage and kills this issue will probably pop up.
Forum: Mapping 09-26-2007, 06:46 PM
Replies: 21
Views: 2,041
Posted By [P]Infidel
What's wrong with "kill"? :D

What's wrong with "kill"? :D
Forum: Mapping 09-26-2007, 06:39 PM
Replies: 11
Views: 1,084
Posted By [P]Infidel
Use this as a check before calling...

Use this as a check before calling damage:GetAttacker()
if (getmetatable(damage).__index(damage, "GetAttacker") ~= nil) then
...
end

This checks the damage object to see if it has a method...
Forum: Mapping 09-26-2007, 06:13 PM
Replies: 8
Views: 1,267
Posted By [P]Infidel
Yeah, IIRC the Invade and Defend sets it up so...

Yeah, IIRC the Invade and Defend sets it up so you switch sides and play to timelimit, the Attack and Defend end when final CP is captured.
Forum: Lua 09-26-2007, 05:49 PM
Replies: 56
Views: 6,857
Posted By [P]Infidel
--------------------------------------------------...

-----------------------------------------------------------------------------
-- concpack -- give gren2s to scout/medic only (backpack-based)...
Forum: Mapping 09-26-2007, 04:45 PM
Replies: 27
Views: 4,711
Posted By [P]Infidel
That will be much less fugly than keeping track...

That will be much less fugly than keeping track of it in Lua, thanks!
Forum: Mapping 09-25-2007, 02:09 AM
Replies: 27
Views: 4,711
Posted By [P]Infidel
Maybe I missed it, but is there a way to get the...

Maybe I missed it, but is there a way to get the current team score?
Forum: Maps 09-24-2007, 11:45 PM
Replies: 32
Views: 3,361
Posted By [P]Infidel
When it's not there, clients won't download the...

When it's not there, clients won't download the .lua to their computer.

This is only a problem if a player downloads the map from a server, and then tries to run a listen server. But it probably...
Forum: Mapping 09-24-2007, 11:42 PM
Replies: 6
Views: 941
Posted By [P]Infidel
Bug caused by fixing a different problem, should...

Bug caused by fixing a different problem, should be fixed soon.
Forum: Chat 09-24-2007, 09:11 PM
Replies: 14
Views: 1,570
Posted By [P]Infidel
And technically killing a human being is murder....

And technically killing a human being is murder. "Based on technicalities" can be said on any legal action since they are written in strict technical detail, that doesn't mean they are trivial. TPB's...
Forum: General Discussion 09-22-2007, 01:39 AM
Replies: 31
Views: 2,913
Posted By [P]Infidel
You're comparing a client join to starting a...

You're comparing a client join to starting a listen server? :confused:
Forum: Lua 09-21-2007, 05:46 PM
Replies: 56
Views: 6,857
Posted By [P]Infidel
I love FF and want to give something back....

I love FF and want to give something back. Hopefully I can help the community get the maps it wants. :) I have been coding for a long time now and have experience with Lua (developing addons in WoW,...
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