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Forum: Maps 06-06-2008, 04:43 PM
Replies: 5
Views: 1,186
Posted By own3r
Oh what happened? I've not followed the forums...

Oh what happened? I've not followed the forums for months!
Forum: Maps 06-06-2008, 04:42 PM
Replies: 328
Views: 21,932
Posted By own3r
Updates :D

Updates :D
Forum: Maps 05-29-2008, 03:00 PM
Replies: 328
Views: 21,932
Posted By own3r
RELEASE

RELEASE
Forum: General Discussion 05-28-2008, 07:15 PM
Replies: 153
Views: 12,143
Posted By own3r
There's criticism and that's helpful, even if its...

There's criticism and that's helpful, even if its blunt. Being rude however is not on. Everyone has rough days though maybe it was a tough one for circ? I don't know.
Forum: Maps 05-21-2008, 02:11 PM
Replies: 33
Views: 3,045
Posted By own3r
Thanks a lot for your help, I will test this out...

Thanks a lot for your help, I will test this out after my exams (>June 2nd) From inspection it seems to do everything required, hopefully it aught to do the trick. :)

I will try and decrease the...
Forum: Maps 05-18-2008, 11:15 AM
Replies: 33
Views: 3,045
Posted By own3r
I forgot the *.res file I fixed some issues...

I forgot the *.res file
I fixed some issues with lights too, will release an updated version soon.

How do I restrict number of conc grenades when they normally start with two?

I don't know if...
Forum: General Discussion 05-17-2008, 05:50 PM
Replies: 278
Views: 14,419
Posted By own3r
what was?

what was?
Forum: General Discussion 05-17-2008, 05:23 PM
Replies: 40
Views: 2,718
Posted By own3r
That sentence makes no sense and no that's...

That sentence makes no sense and no that's someone else. My computer is slow and I try not to brag.
Forum: General Discussion 05-17-2008, 04:08 PM
Replies: 40
Views: 2,718
Posted By own3r
Choose one map which would you include with FF?

Choose one map which would you include with FF?
(custom or official map)

I just get the feeling from playing today that a lot of the official maps are either too big or not made with the general...
Forum: General Discussion 05-17-2008, 08:15 AM
Replies: 5
Views: 1,083
Posted By own3r
**FBI spy raises and eyebrow**

**FBI spy raises and eyebrow**
Forum: Maps 05-17-2008, 07:50 AM
Replies: 93
Views: 12,427
Posted By own3r
This looks awsome! Perhaps some ruins in the 3d...

This looks awsome! Perhaps some ruins in the 3d skybox and the middle would look cool?

This kind of look would be good I think:...
Forum: Mapping 05-16-2008, 09:37 PM
Replies: 177
Views: 13,793
Posted By own3r
Best TFC map in my book, but please make the...

Best TFC map in my book, but please make the initial walk from the gates less of a trek! The map's second cap and middle point is magic its just the last cap (near spawn) its so far away! Will it be...
Forum: General Discussion 05-15-2008, 11:18 AM
Replies: 17
Views: 1,757
Posted By own3r
some spiteful tf2 fan has scratched the ff logo,...

some spiteful tf2 fan has scratched the ff logo, we need a new one asap.
Forum: General Discussion 05-14-2008, 04:59 PM
Replies: 42
Views: 2,769
Posted By own3r
I think what might be cool is a desert map, with...

I think what might be cool is a desert map, with two stages.
Stage one is assulting a combine fortress,

Stage two is fighting through the inside of the fortress to the goal, lets say taking a...
Forum: General Discussion 05-14-2008, 12:08 PM
Replies: 42
Views: 2,769
Posted By own3r
task #1 fix dustbowl Replace the other A/D...

task #1 fix dustbowl

Replace the other A/D maps with better designed counterparts, spice them up nicely. Then release, HL2 mapping is essentially open source with things like vmex around. So it...
Forum: Maps 05-14-2008, 11:41 AM
Replies: 45
Views: 6,028
Posted By own3r
Looks good after exams ill be sure to check it...

Looks good after exams ill be sure to check it out, at that point I can help you out in doing any changes u were after. I just hope your housekeeping with the map is good, and your not on something...
Forum: Maps 05-13-2008, 01:58 PM
Replies: 33
Views: 3,045
Posted By own3r
Thats strange, maybe if you put it in a *.bz ...

Thats strange, maybe if you put it in a *.bz file it would help? I might have the extension wrong but its some compression you can use for maps, which makes them download faster. Also i think theres...
Forum: Maps 05-13-2008, 10:03 AM
Replies: 33
Views: 3,045
Posted By own3r
In the summer I will have another look at this,...

In the summer I will have another look at this, what do people want me to do to improve it?
Forum: General Discussion 05-12-2008, 09:17 AM
Replies: 42
Views: 2,769
Posted By own3r
The hardcore players are probably all that is...

The hardcore players are probably all that is left. So a poll in favour of CTF is the expected outcome I would think. I shared the experience of someone else on here I learnt how to play the game...
Forum: General Discussion 05-11-2008, 01:44 PM
Replies: 42
Views: 2,769
Posted By own3r
Would a Attack and Defend focus be better?

Should FF change it's focus to be more about Attack and Defend and less about CTF?


From my experience its difficult to play CTF with uncoordinated teams, that seems to be generally true and not...
Forum: Mapping 05-02-2008, 01:42 PM
Replies: 63
Views: 3,867
Posted By own3r
Been there done that... ...

Been there done that...
http://www.fortress-forever.com/forum/showthread.php?t=14697
Forum: Mapping 05-01-2008, 12:10 AM
Replies: 63
Views: 3,867
Posted By own3r
Simplified, FF is too: big fast complex ...

Simplified, FF is too:
big
fast
complex
organised
difficult
Forum: Maps 03-04-2008, 08:38 AM
Replies: 33
Views: 3,045
Posted By own3r
I can you post a screenshot of where there are...

I can you post a screenshot of where there are fps issues, would be interested to know.






This map isn't supposed to be locked down so if thats what your after I dont think this map is...
Forum: Mapping 02-25-2008, 12:40 PM
Replies: 17
Views: 1,724
Posted By own3r
Usually Vis takes ages if you have not converted...

Usually Vis takes ages if you have not converted enough to func_detail. Usually 90% of my maps are func_detail only the map's boundries and parts essential to block visibility are not func_detail....
Forum: Maps 02-24-2008, 10:05 AM
Replies: 33
Views: 3,045
Posted By own3r
I like this idea yeah, railguns are a bit crap to...

I like this idea yeah, railguns are a bit crap to use in my experience.
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