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Search: Posts Made By: Bridget
Forum: General Discussion 03-03-2010, 09:11 PM
Replies: 574
Views: 153,006
Posted By Bridget
Bye now, going to play a class that actually...

Bye now, going to play a class that actually plays Fortress Forever.
Forum: General Discussion 03-03-2010, 08:41 AM
Replies: 574
Views: 153,006
Posted By Bridget
Every other class does fine on these large maps....

Every other class does fine on these large maps. Wonder why? HM.
Forum: General Discussion 03-03-2010, 06:19 AM
Replies: 574
Views: 153,006
Posted By Bridget
It's not a level design issue. It's the Sniper.

It's not a level design issue. It's the Sniper.
Forum: General Discussion 02-28-2010, 06:56 PM
Replies: 574
Views: 153,006
Posted By Bridget
The argument has always been on balancing the...

The argument has always been on balancing the ability to interact. If a Soldier can interact with me in a very limited way, then I should only be able to interact with him in a very limited way. The...
Forum: General Discussion 02-28-2010, 06:18 PM
Replies: 574
Views: 153,006
Posted By Bridget
Server owners and map makers can already disable...

Server owners and map makers can already disable Snipers. They won't do that, though. You know why? They don't give a shit about whether or not the Sniper is broken, because appealing to the Snipers...
Forum: General Discussion 02-28-2010, 03:19 PM
Replies: 574
Views: 153,006
Posted By Bridget
These weapons can kill people at long range....

These weapons can kill people at long range. You're right. However, it's very impractical and ineffective using these weapons at long range. Can people consistently kill others with these weapons at...
Forum: General Discussion 02-27-2010, 03:06 AM
Replies: 574
Views: 153,006
Posted By Bridget
Railgun is a dodgeable projectile and whether the...

Railgun is a dodgeable projectile and whether the outcome be death or a succesful dodge, the intended target is receiving feedback on whether what he is doing is either positive or negative.

The...
Forum: General Discussion 02-26-2010, 09:00 PM
Replies: 574
Views: 153,006
Posted By Bridget
GenghisTron didn't ad-hominem. He made his...

GenghisTron didn't ad-hominem. He made his argument and called you a moron on the side. If you don't want to address his actual argument and instead choose to criticize the way he presents actual...
Forum: General Discussion 02-26-2010, 03:53 PM
Replies: 574
Views: 153,006
Posted By Bridget
lol...

lol...
Forum: General Discussion 02-22-2010, 05:44 AM
Replies: 574
Views: 153,006
Posted By Bridget
http://i48.tinypic.com/ofj44.jpg

http://i48.tinypic.com/ofj44.jpg
Forum: General Discussion 02-21-2010, 04:38 AM
Replies: 574
Views: 153,006
Posted By Bridget
For me, things become fun while remaining fair....

For me, things become fun while remaining fair. Things are hardly fun when people exploit broken classes to get their own personal dose of fun at the expense of the game for everyone else.
Forum: General Discussion 02-20-2010, 10:27 PM
Replies: 574
Views: 153,006
Posted By Bridget
Jesus fucking christ, not the 'every class is...

Jesus fucking christ, not the 'every class is unique' argument again. Of course every class can discourage new players, but that's simply the surface of the issue. You have to dig deeper and analyze...
Forum: General Discussion 02-19-2010, 07:03 PM
Replies: 574
Views: 153,006
Posted By Bridget
The end doesn't justify the means. The...

The end doesn't justify the means. The distraction is caused from trying to counter a broken class.
Forum: General Discussion 02-17-2010, 10:40 PM
Replies: 574
Views: 153,006
Posted By Bridget
Kangaroo Land

Kangaroo Land
Forum: General Discussion 02-15-2010, 04:35 PM
Replies: 574
Views: 153,006
Posted By Bridget
I don't know how to really explain my feelings...

I don't know how to really explain my feelings toward Snipers in Attack and Defend maps. I realize that when I am piping across the map as a Demoman off a few pipes, that there's little the defense...
Forum: General Discussion 02-13-2010, 07:50 PM
Replies: 574
Views: 153,006
Posted By Bridget
The Engineer example is null. His sentry gun is a...

The Engineer example is null. His sentry gun is a completely different entity and obeys the rules of interaction at the cost of safety and safety at the cost of interaction. In fact, the sentry gun...
Forum: General Discussion 02-11-2010, 11:33 PM
Replies: 574
Views: 153,006
Posted By Bridget
And that proves what?

And that proves what?
Forum: General Discussion 02-11-2010, 07:46 PM
Replies: 574
Views: 153,006
Posted By Bridget
I don't get it. The Sniper can be interacted with...

I don't get it. The Sniper can be interacted with more at close range? That's a given. The Sniper isn't a problem at close range (in this context.) However, he can not be interacted with at long...
Forum: General Discussion 02-11-2010, 01:15 PM
Replies: 574
Views: 153,006
Posted By Bridget
I am going to rewrite my post from a page ago now...

I am going to rewrite my post from a page ago now that I have reflected on it. I believe I have a good argument for why long range mechanics break the game. For this example, I want you to first...
Forum: General Discussion 02-10-2010, 01:34 PM
Replies: 574
Views: 153,006
Posted By Bridget
wat

wat
Forum: General Discussion 02-10-2010, 09:48 AM
Replies: 574
Views: 153,006
Posted By Bridget
I'm just going to cut away all of my post and...

I'm just going to cut away all of my post and summarize it into the following:

Ignoring the Sniper, the other classes play at close range. When you move close to a target to engage him, you pass...
Forum: General Discussion 02-10-2010, 07:06 AM
Replies: 574
Views: 153,006
Posted By Bridget
Range of Effectiveness. Every other class...

Range of Effectiveness.

Every other class adheres to a consistent (among the classes) range of effectiveness. No matter their advantages nor disadvantages, their strengths nor weaknesses, they...
Forum: General Discussion 02-09-2010, 10:05 AM
Replies: 574
Views: 153,006
Posted By Bridget
Alright, so the Sniper isn't as useful as other...

Alright, so the Sniper isn't as useful as other classes.
Forum: General Discussion 02-09-2010, 07:02 AM
Replies: 574
Views: 153,006
Posted By Bridget
The argument is circular because you're a dolt....

The argument is circular because you're a dolt. Here's why.

The argument has been about the Sniper's long range capabilities. He is the only class in the game where his effectiveness is at longer...
Forum: General Discussion 02-09-2010, 05:57 AM
Replies: 574
Views: 153,006
Posted By Bridget
I like the part where you say 'the evidence'...

I like the part where you say 'the evidence' without actually supplying it. DURP. Seriously, I feel like I'm debating a creationist here. Actually, no one is debating anymore. This is the 'wrap up...
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