Forum: Maps
09-17-2007, 01:15 AM
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Replies: 132
Views: 72,128
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Forum: Maps
09-17-2007, 01:11 AM
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Replies: 32
Views: 9,518
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Forum: Chat
09-15-2007, 12:21 AM
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Replies: 78
Views: 7,177
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Forum: Maps
09-15-2007, 12:19 AM
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Replies: 32
Views: 9,518
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Forum: Maps
09-15-2007, 12:12 AM
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Replies: 32
Views: 9,518
Duel map: ff_duel1
I made a duel map that's more cylindrical in shape than the FF_DM map. It's pretty simplistic and isn't very flashy, but old QWTF/Q3F/ETF players will recognize it. You just step on the square to...
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Forum: Mapping
09-14-2007, 10:34 PM
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Replies: 6
Views: 1,779
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Forum: Mapping
09-14-2007, 10:03 PM
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Replies: 6
Views: 1,779
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Forum: Mapping
09-14-2007, 09:34 PM
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Replies: 6
Views: 1,779
info_ff_teamspawn angle not working properly?
Mine seems to be stuck spawning towards angle 0 no matter if I change it to 180 or not. I'm new to Hammer, so if there's some other value I need to change the spawn direction 180 degrees of what it...
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Forum: Mapping
09-14-2007, 07:46 PM
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Replies: 1
Views: 2,412
"Infinite Packs" from ff_dm
I copied the .lua from ff_dm, but can't get these to work when I turn the ff_script name to red_infini_bag or blue_infini_bag. Am I missing something?
Thanks.
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