Forum: General Discussion
03-22-2012, 09:21 PM
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Replies: 170
Views: 33,360
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Forum: Modding
03-17-2012, 11:58 PM
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Replies: 11
Views: 4,382
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Forum: Modding
03-17-2012, 10:29 PM
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Replies: 11
Views: 4,382
Supershotgun
What would I have to do to get it to use the old cocking animation instead of the lame one used now?
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Forum: General Discussion
03-14-2012, 12:18 AM
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Replies: 170
Views: 33,360
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Forum: General Discussion
03-14-2012, 12:04 AM
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Replies: 170
Views: 33,360
All right, look, which one has nails? Do laser...
All right, look, which one has nails? Do laser grenades have nails? No. I was talking about nail grenades right there.
All pointless bickering aside, nails are better balance-wise than lasers....
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Forum: General Discussion
03-13-2012, 11:46 PM
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Replies: 170
Views: 33,360
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Forum: General Discussion
03-13-2012, 10:10 PM
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Replies: 170
Views: 33,360
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Forum: General Discussion
03-13-2012, 09:58 PM
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Replies: 170
Views: 33,360
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Forum: General Discussion
03-13-2012, 09:11 PM
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Replies: 170
Views: 33,360
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Forum: General Discussion
02-21-2012, 10:15 PM
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Replies: 76
Views: 20,823
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Forum: General Discussion
01-14-2012, 08:13 PM
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Replies: 17
Views: 4,675
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Forum: General Discussion
01-14-2012, 07:57 PM
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Replies: 17
Views: 4,675
Guys.
Hey guys, listen.
Guys, listen.
What...
Guys.
Hey guys, listen.
Guys, listen.
What if
Guys, listen.
What if the spy secondary
Listen, guys.
What if it made people drop the flag?
Like, frag splash radius, if some guy carrying the...
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Forum: General Discussion
01-08-2012, 06:23 PM
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Replies: 170
Views: 33,360
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Forum: General Discussion
12-16-2011, 11:58 PM
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Replies: 9
Views: 3,878
How to Fix FF Part 3
I had hoped to get this in before the update, but no such luck.
My main beef this time is with the scoring system FF uses. It's not very efficient, it has no support for assists, kills are easily...
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Forum: General Discussion
09-24-2011, 12:32 AM
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Replies: 44
Views: 9,847
How to fix FF PART 2
1. Remove flamethrower, I-cannon, and napalm.
2. Replace flamethrower with automatic shotgun. Damage is between that of single and super shotty, is automatic, 10-round magazine, 6-second reload...
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Forum: General Discussion
08-24-2011, 11:30 PM
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Replies: 48
Views: 8,978
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Forum: General Discussion
08-24-2011, 12:20 AM
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Replies: 48
Views: 8,978
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Forum: General Discussion
08-21-2011, 05:00 PM
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Replies: 48
Views: 8,978
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Forum: General Discussion
08-21-2011, 04:16 PM
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Replies: 48
Views: 8,978
How to fix FF
1. Reintroduce infection spreading and killing by either:
A. Make it so that any health gain at all, from any source, whether from a backpack, medic, or healthkit, eliminates an infection. Only a...
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Forum: Modding
01-18-2011, 07:02 PM
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Replies: 11
Views: 5,482
Uh, actually, if you'd listened to the sounds...
Uh, actually, if you'd listened to the sounds instead of just looking through them, you would have found that I kept maybe 5 or 10 of your sounds, the buildable ones, mainly because they're...
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Forum: Modding
01-09-2011, 12:41 AM
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Replies: 11
Views: 5,482
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Forum: Modding
01-04-2011, 07:48 PM
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Replies: 11
Views: 5,482
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Forum: Modding
01-01-2011, 11:57 PM
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Replies: 11
Views: 5,482
Ragdoll's Big Ol' Mod Pack
Hey guys!
So, I've taken some time and put together a compilation of all the various sound mods and scripts that I've made over the time I've spent playing FF. There's a ton of stuff here, possibly...
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Forum: Modding
10-08-2010, 09:13 PM
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Replies: 3
Views: 3,534
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Forum: Modding
10-08-2010, 07:46 PM
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Replies: 3
Views: 3,534
Killicons
I want to make custom kill icons for FF.
Where's the file that these are contained in? I poked around in /ff/resources/ but I couldn't find anything.
Further, what sorts of programs will I need to...
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