Forum: Mapping
09-20-2007, 09:15 PM
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Replies: 0
Views: 1,612
Connecting a button to an FF script?
Im working on my map 'Powerhouse'.
2 Bases, 1 Powerhouse. The flag in the bases is protected by a shield, the power comes from the Powerhouse where it can only be activated for 1 team at a time...
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Forum: Mapping
09-20-2007, 02:16 AM
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Replies: 30
Views: 5,744
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Forum: Mapping
09-20-2007, 12:44 AM
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Replies: 4
Views: 2,028
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Forum: Mapping
09-19-2007, 08:57 PM
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Replies: 4
Views: 2,028
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Forum: Mapping
09-19-2007, 08:03 AM
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Replies: 4
Views: 2,028
Gameplay type entities from released maps
I was wondering if the creators of the maps that come with FF could offer just the entities in VMF, so they can be used in other peoples maps.
It would save a lot of time if you just wanted a...
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Forum: Mapping
09-19-2007, 07:40 AM
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Replies: 6
Views: 4,077
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Forum: General Discussion
09-19-2007, 07:39 AM
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Replies: 470
Views: 85,213
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Forum: General Discussion
09-17-2007, 06:54 AM
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Replies: 52
Views: 8,061
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Forum: Mapping
09-14-2007, 07:16 PM
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Replies: 71
Views: 32,922
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Forum: Mapping
09-13-2007, 10:37 PM
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Replies: 11
Views: 2,770
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Forum: General Discussion
09-13-2007, 10:23 PM
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Replies: 76
Views: 11,031
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Forum: General Discussion
09-12-2007, 03:18 AM
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Replies: 27
Views: 5,040
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Forum: Mapping
05-24-2007, 06:07 PM
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Replies: 4
Views: 1,964
Thats what I thought it was, I think its when...
Thats what I thought it was, I think its when VRAD starts. I just wondered if this was common.
Not even sure how to fire this off to Valve support as they never got back to me last time regarding...
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Forum: Mapping
05-22-2007, 06:37 PM
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Replies: 4
Views: 1,964
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Forum: Mapping
05-18-2007, 11:07 PM
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Replies: 5
Views: 1,960
Map Optimization
This is a great site for optimizing maps, pretty comprehensive.
http://www.student.ru.nl/rvanhoorn/optimization.php?chapter=notices
Still trying to understand occluders tho :confused:
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Forum: Mapping
05-18-2007, 11:04 PM
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Replies: 10
Views: 2,722
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Forum: Maps
05-18-2007, 05:55 PM
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Replies: 9
Views: 4,838
Thanks for the feedback (all of you)...
As...
Thanks for the feedback (all of you)...
As for the roads, I noticed in the Valve maps that they cut intersecting roads diagonally, that is something u generally want to leave till the end when the...
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Forum: Maps
05-18-2007, 02:18 AM
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Replies: 9
Views: 4,838
Well yeah, I mean its still in dev... !
Its...
Well yeah, I mean its still in dev... !
Its CTF-variant: Red and Blue base flags are protected by a forcefield only one of which can be active at a time, the forcefields are switched on and off at...
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Forum: Maps
05-18-2007, 01:11 AM
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Replies: 9
Views: 4,838
ff_powerhouse
Heres are some screenshots from a map in development, its based on a map called Turn On for TFC I did years back...
Click for the full size image.
...
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