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Forum: Mapping 01-15-2006, 10:55 PM
Replies: 34
Views: 4,039
Posted By o_twoknives
I made a map of my house and someone downloaded...

I made a map of my house and someone downloaded it and then burgaled my house and found the secret that was the chest of gold in my attic. Oh what a fool I was :(
Forum: General Discussion 12-13-2005, 05:25 PM
Replies: 117
Views: 21,760
Posted By o_twoknives
I'll do it, give me a second... and an e-mail...

I'll do it, give me a second... and an e-mail address
Forum: General Discussion 04-05-2005, 11:59 PM
Replies: 86
Views: 16,594
Posted By o_twoknives
Hunted looks excellent so far, great update. I'm...

Hunted looks excellent so far, great update. I'm very impressed with the professionalism you guys are displaying.
Forum: Mapping 04-04-2005, 11:33 PM
Replies: 23
Views: 4,258
Posted By o_twoknives
Upload the mspaint drawings and post them here so...

Upload the mspaint drawings and post them here so we can see if the layout is any good.

www.imageshack.us - If you don't have your own hosting.
Forum: Chat 04-04-2005, 07:00 PM
Replies: 9
Views: 3,066
Posted By o_twoknives
There's nothing wrong with using stuff from CS if...

There's nothing wrong with using stuff from CS if it fits with the theme of your mod.
Forum: Mapping 04-04-2005, 06:44 PM
Replies: 572
Poll: Amped Map
Views: 73,374
Posted By o_twoknives
Throw me a link when you have a beta done. :)

Throw me a link when you have a beta done. :)
Forum: Mapping 03-30-2005, 04:02 PM
Replies: 572
Poll: Amped Map
Views: 73,374
Posted By o_twoknives
Great work so far. The only thing I can suggest...

Great work so far. The only thing I can suggest is to give the rock wall a little more depth.
Forum: Mapping 03-26-2005, 11:28 PM
Replies: 4
Views: 2,994
Posted By o_twoknives
That kind of dynamic lighting isn't feasible...

That kind of dynamic lighting isn't feasible Mike, as far as I know.
Forum: General Discussion 03-01-2005, 03:34 PM
Replies: 54
Views: 9,620
Posted By o_twoknives
I probably should have clarified that I meant...

I probably should have clarified that I meant long range as actual real world sniping distances. I feel the AR is necessary to counter-balance the confined maps.
Forum: General Discussion 03-01-2005, 02:52 PM
Replies: 54
Views: 9,620
Posted By o_twoknives
There aren't any 'long ranges' in the official...

There aren't any 'long ranges' in the official TFC maps.
Forum: Mapping 03-01-2005, 02:43 PM
Replies: 26
Views: 5,474
Posted By o_twoknives
You should be able to fashion a casbah style map...

You should be able to fashion a casbah style map out of the dust and dust2 textures. Red and blue bits can be added at a later stage.
Forum: Mapping 02-05-2005, 08:02 AM
Replies: 19
Views: 3,710
Posted By o_twoknives
Blu Ray is also available... 50 gigs on one disk....

Blu Ray is also available... 50 gigs on one disk.

http://www.blu-ray.com/faq/
Forum: General Discussion 02-01-2005, 02:26 AM
Replies: 54
Views: 8,073
Posted By o_twoknives
Very nice net. I think if you made dirtiy...

Very nice net. I think if you made dirtiy non-neon overlay versions they'd be more likely to make it into the maps.
Forum: Mapping 02-01-2005, 01:17 AM
Replies: 12
Views: 2,645
Posted By o_twoknives
Re: lasers?

I think the problem was that after you name a laser, it isn't automatically activated.
Forum: Mapping 01-25-2005, 09:57 PM
Replies: 2
Views: 3,742
Posted By o_twoknives
Textures.

Is there going to be a texture pack released at any point, or are we stuck to using our own and deafult HL2 ones? Is anyone updating the old TFC textures or are you starting from scratch?

Good...
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