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Forum: General Discussion 04-04-2023, 01:55 AM
Replies: 2,305
Views: 503,843
Posted By FF_Team
squeek502 opened pull request...

squeek502 opened pull request fortressforever/fortressforever#393 ('Make bouncing off downward ramps slightly easier')

View on Github (https://github.com/fortressforever/fortressforever/pull/393)
Forum: General Discussion 04-04-2023, 01:30 AM
Replies: 2,305
Views: 503,843
Posted By FF_Team
squeek502 opened pull request...

squeek502 opened pull request fortressforever/fortressforever#392 ('Make the jump pad -> conc speed cap two-tiered')

View on Github (https://github.com/fortressforever/fortressforever/pull/392)
Forum: General Discussion 04-03-2023, 11:57 PM
Replies: 0
Views: 791
Posted By FF_Team
Dev. Journal: squeek. (2023-04-03)

I wrote a blog post about the technical details of movement on downward slopes:

Source vs GoldSrc Movement: Downward Slopes (https://www.ryanliptak.com/blog/source-vs-goldsrc-movement-slopes/)
...
Forum: General Discussion 01-13-2023, 02:28 PM
Replies: 2,305
Views: 503,843
Posted By FF_Team
hunter2k01 commented on issue...

hunter2k01 commented on issue fortressforever/fortressforever#391 ('Status of the project'):
I switched to Riot/Element from Discord years ago, but good to know.

View on Github...
Forum: General Discussion 01-10-2023, 09:49 AM
Replies: 2,305
Views: 503,843
Posted By FF_Team
gumbuknine commented on issue...

gumbuknine commented on issue fortressforever/fortressforever#391 ('Status of the project'):
pubs with a decent amount of people very much happen multiple times a week; you can join the discord...
Forum: General Discussion 01-09-2023, 11:54 PM
Replies: 2,305
Views: 503,843
Posted By FF_Team
hunter2k01 opened issue...

hunter2k01 opened issue fortressforever/fortressforever#391 ('Status of the project')

View on Github (https://github.com/fortressforever/fortressforever/issues/391)
Forum: General Discussion 12-26-2022, 10:29 PM
Replies: 2,305
Views: 503,843
Posted By FF_Team
gumbuknine commented on issue...

gumbuknine commented on issue fortressforever/fortressforever#216 ('Examine possibilities for a 3rd offense class in competitive play'):
Actually, mulling over the last comment over in my head for...
Forum: General Discussion 12-23-2022, 03:47 PM
Replies: 2,305
Views: 503,843
Posted By FF_Team
ph1sh55 commented on issue...

ph1sh55 commented on issue fortressforever/fortressforever#216 ('Examine possibilities for a 3rd offense class in competitive play'):
IMO the laziest, but quickest way to make pyro/spy more viable...
Forum: General Discussion 12-15-2022, 11:40 AM
Replies: 2,305
Views: 503,843
Posted By FF_Team
YoYo-178 commented on issue...

YoYo-178 commented on issue fortressforever/fortressforever#390 ('Lua: Continuation of #240'):
> what's the difference between a sabotage and a malicious sabotage? i don't get it, isn't there just...
Forum: General Discussion 12-15-2022, 09:32 AM
Replies: 2,305
Views: 503,843
Posted By FF_Team
gumbuknine commented on issue...

gumbuknine commented on issue fortressforever/fortressforever#390 ('Lua: Continuation of #240'):
what's the difference between a sabotage and a malicious sabotage? i don't get it, isn't there just...
Forum: General Discussion 12-15-2022, 09:15 AM
Replies: 2,305
Views: 503,843
Posted By FF_Team
YoYo-178 opened pull request...

YoYo-178 opened pull request fortressforever/fortressforever#390 ('Lua: Continuation of #240')

View on Github (https://github.com/fortressforever/fortressforever/pull/390)
Forum: General Discussion 12-14-2022, 09:54 PM
Replies: 2,305
Views: 503,843
Posted By FF_Team
Dadaskis commented on issue...

Dadaskis commented on issue fortressforever/fortressforever#389 ('Possible Sniper rework propositions.'):
I would love to suggest some ideas...

I'm player with quite bad aim and it's really hard...
Forum: General Discussion 12-14-2022, 12:29 PM
Replies: 2,305
Views: 503,843
Posted By FF_Team
gumbuknine commented on issue...

gumbuknine commented on issue fortressforever/fortressforever#389 ('Possible Sniper rework propositions.'):
So, no counterpoints for a defensive rework?
fine, i'll do it myself.


# Defensive...
Forum: General Discussion 12-14-2022, 02:47 AM
Replies: 2,305
Views: 503,843
Posted By FF_Team
squeek502 merged pull request...

squeek502 merged pull request fortressforever/fortressforever#388 ('Buildable changes and new Detpack Lua methods') from YoYo-178 to beta

View on Github...
Forum: General Discussion 12-14-2022, 02:47 AM
Replies: 2,305
Views: 503,843
Posted By FF_Team
squeek502 pushed 3 commits to...

squeek502 pushed 3 commits to fortressforever/fortressforever:beta



1ec857 (https://github.com/fortressforever/fortressforever/commit/1ec85713c23d1b25ae3ff7d1bd2e0dc7e9fb5836) YoYo-178: 'Some...
Forum: General Discussion 12-14-2022, 02:45 AM
Replies: 2,305
Views: 503,843
Posted By FF_Team
squeek502 commented on issue...

squeek502 commented on issue fortressforever/fortressforever#388 ('Buildable changes and new Detpack Lua methods'):
Alright, I ended up implementing what I was thinking of and pushed it to this...
Forum: General Discussion 12-14-2022, 02:44 AM
Replies: 2,305
Views: 503,843
Posted By FF_Team
squeek502 synchronized pull request...

squeek502 synchronized pull request fortressforever/fortressforever#388 ('Buildable changes and new Detpack Lua methods')

View on Github...
Forum: General Discussion 12-02-2020, 06:46 AM
Replies: 2,305
Views: 503,843
Posted By FF_Team
squeek502 merged pull request...

squeek502 merged pull request fortressforever/fortressforever#385 ('Log the map name after it's loaded for convenience') from squeek502 to beta

View on Github...
Forum: General Discussion 12-02-2020, 06:46 AM
Replies: 2,305
Views: 503,843
Posted By FF_Team
squeek502 pushed 2 commits to...

squeek502 pushed 2 commits to fortressforever/fortressforever:beta



ada458 (https://github.com/fortressforever/fortressforever/commit/ada45816c3dc7070ef9c38ea92c983246903d6df) squeek502: 'Log...
Forum: General Discussion 12-02-2020, 06:46 AM
Replies: 2,305
Views: 503,843
Posted By FF_Team
squeek502 merged pull request...

squeek502 merged pull request fortressforever/fortressforever#384 ('Lua: Add GetMapName global function') from squeek502 to beta

View on Github...
Forum: General Discussion 12-02-2020, 06:46 AM
Replies: 2,305
Views: 503,843
Posted By FF_Team
squeek502 pushed 2 commits to...

squeek502 pushed 2 commits to fortressforever/fortressforever:beta



b873d4 (https://github.com/fortressforever/fortressforever/commit/b873d4e57f083bd9c7116be0eb12b62f7f33fef2) squeek502: 'Lua:...
Forum: General Discussion 12-02-2020, 05:21 AM
Replies: 2,305
Views: 503,843
Posted By FF_Team
squeek502 opened pull request...

squeek502 opened pull request fortressforever/fortressforever#385 ('Log the map name after it's loaded for convenience')

View on Github (https://github.com/fortressforever/fortressforever/pull/385)
Forum: General Discussion 12-02-2020, 04:57 AM
Replies: 2,305
Views: 503,843
Posted By FF_Team
squeek502 opened pull request...

squeek502 opened pull request fortressforever/fortressforever#384 ('Lua: Add GetMapName global function')

View on Github (https://github.com/fortressforever/fortressforever/pull/384)
Forum: General Discussion 11-30-2020, 07:55 AM
Replies: 2,305
Views: 503,843
Posted By FF_Team
squeek502 commented on issue...

squeek502 commented on issue fortressforever/fortressforever#383 ('Lower timeout of jumppad + conc combo nerf'):
Tested this out a bit. Here's a best-case-scenario tidal run (with 1.5s timeout):
...
Forum: General Discussion 11-30-2020, 07:04 AM
Replies: 2,305
Views: 503,843
Posted By FF_Team
squeek502 opened issue...

squeek502 opened issue fortressforever/fortressforever#383 ('Lower timeout of jumppad + conc combo nerf')

View on Github (https://github.com/fortressforever/fortressforever/issues/383)
Showing results 1 to 25 of 500

 
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