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Forum: General Discussion 02-05-2010, 03:03 AM
Replies: 59
Views: 21,600
Posted By Pon
Well, they shouldn't. So, I guess we should...

Well, they shouldn't. So, I guess we should remove concs, nades, rockets, jumppads, sniper boosting, pyro jumping etc. etc. as well, since all those can be used to acheive much the same effect.
...
Forum: General Discussion 02-05-2010, 02:50 AM
Replies: 59
Views: 21,600
Posted By Pon
Yes. Any other class could do the same too (were...

Yes. Any other class could do the same too (were this just implemented generally), I suppose. And spychecking becomes even less fun than it is already for Spies.

Armour strip is not a 'perfect'...
Forum: General Discussion 02-02-2010, 07:10 AM
Replies: 59
Views: 21,600
Posted By Pon
To some degree, yes, it can be down to map...

To some degree, yes, it can be down to map design... the problem arises though that features added after a map is released are hard to plan ahead for :D

(Yes, I mean the Jumppad. Again. ;))
...
Forum: General Discussion 02-02-2010, 04:38 AM
Replies: 59
Views: 21,600
Posted By Pon
Yeah, something along those lines would work...

Yeah, something along those lines would work perfectly. Differentiation between the different armour types would be good too, and not that difficult to acheive either I guess.

I'll give it a go...
Forum: General Discussion 02-02-2010, 02:12 AM
Replies: 59
Views: 21,600
Posted By Pon
In my opinion, this kind of thing was good and...

In my opinion, this kind of thing was good and useful in TFC, but in FF has become overpowered. Which doesn't seem too far off most every other post here :)

Yes, the main issue is there is no...
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