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Search: Posts Made By: o_repair man
Forum: General Discussion 12-01-2006, 07:17 PM
Replies: 299
Views: 23,774
Posted By o_repair man
Going along with what the other testers have...

Going along with what the other testers have said, the movement is extremely fluid. Bunnyhopping, trimping, and all that other good stuff is very smooth. Perhaps most importantly though, it's all a...
Forum: General Discussion 12-01-2006, 03:15 AM
Replies: 299
Views: 23,774
Posted By o_repair man
While Smack isn't very vocal on these particular...

While Smack isn't very vocal on these particular forums, he's an active forum poster on the Catacombs. He has played TFC for a long time and has led one of the better A/D clans for a number of...
Forum: General Discussion 11-30-2006, 07:33 PM
Replies: 299
Views: 23,774
Posted By o_repair man
You forgot cz2 as well, which is (IMO) the best...

You forgot cz2 as well, which is (IMO) the best looking map so far.
Forum: General Discussion 09-07-2006, 04:11 PM
Replies: 353
Views: 59,484
Posted By o_repair man
I'm curious about framerates...maybe one of you...

I'm curious about framerates...maybe one of you devs involved with the playtesting can give us some comp specs and the type of fps range you're getting, from 1on1 encounters to large battles like we...
Forum: General Discussion 08-08-2006, 07:49 PM
Replies: 106
Views: 10,998
Posted By o_repair man
I sure hope the personalities on this forum won't...

I sure hope the personalities on this forum won't accurately reflect the majority of FF players after its release. As much as everyone complains about the Catacombs community being negative, there's...
Forum: Mapping 07-01-2006, 11:36 PM
Replies: 125
Views: 15,589
Posted By o_repair man
Openfire is currently a predominantly...

Openfire is currently a predominantly light-offense oriented map. There are particular situations where heavy offense is useful, but those are few and far between. This is assuming a class balance...
Forum: Mapping 07-01-2006, 01:33 AM
Replies: 125
Views: 15,589
Posted By o_repair man
Not to mention the fact that putting a respawn...

Not to mention the fact that putting a respawn exit further down the water hall would do very little to curb current problems with o players leaving that way anyway. If a flag is down in the water...
Forum: General Discussion 04-26-2006, 05:50 PM
Replies: 86
Views: 8,363
Posted By o_repair man
For me, the whole speed issue comes down to...

For me, the whole speed issue comes down to strategy. Every faster-paced FPS I've played has always seemed to be more dumbed-down in terms of tactics. I'm aware that increasing speed would itself...
Forum: General Discussion 12-25-2005, 08:36 PM
Replies: 65
Views: 13,407
Posted By o_repair man
Nice stuff guys. The only minor thing that...

Nice stuff guys.

The only minor thing that irks me is the grayish color on the level 2 SG. The level 1 gun had a nice black powder-coated thing going. I think something similar on the level 2...
Forum: General Discussion 12-14-2005, 05:57 AM
Replies: 117
Views: 21,840
Posted By o_repair man
Can anyone read the bottom line of text written...

Can anyone read the bottom line of text written on the side of the nailgun? The only word I can make out is "gazelle," lol.
Forum: General Discussion 12-10-2005, 09:39 PM
Replies: 28
Views: 5,021
Posted By o_repair man
Theres a big difference between implementing new...

Theres a big difference between implementing new technology and using it to its full potential. Just because its being added to DoD doesn't mean its 100% completed/tweaked/refined/optimized/whatever.
Forum: General Discussion 12-10-2005, 07:56 PM
Replies: 28
Views: 5,021
Posted By o_repair man
As far as I can tell, most of these new effects...

As far as I can tell, most of these new effects being tested by valve are just that, tests. You probably won't see many of these things used to their full potential for a few years down the road. ...
Forum: General Discussion 11-22-2005, 07:04 PM
Replies: 112
Views: 16,910
Posted By o_repair man
For those of you saying that the infinity logo...

For those of you saying that the infinity logo looks too much like the Macromedia thing, I present to you the logo for the Fallen, a skateboard company.
...
Forum: General Discussion 11-18-2005, 07:33 PM
Replies: 112
Views: 16,910
Posted By o_repair man
Several months after the initial discussions of...

Several months after the initial discussions of logo ideas and the infinity symbol is still the best. And yes, I am completely biased.

Macromedia does not hold sole possesion over italicized f's....
Forum: Mapping 11-04-2005, 08:43 PM
Replies: 9
Views: 2,337
Posted By o_repair man
Actually, I downloaded the SDK stuff for the...

Actually, I downloaded the SDK stuff for the first time last week. I didnt even bother opening it or playing with any of the stuff until a few days ago, which is when this error popped up.

And...
Forum: Mapping 11-02-2005, 10:54 PM
Replies: 9
Views: 2,337
Posted By o_repair man
Hammer problem.

I'm having a lot of trouble opening up hammer. When I click on the Hammer Editor icon on steam, I get the error "The system cannot find the file specified." I get the same error when opening up the...
Forum: Mapping 06-17-2005, 06:55 PM
Replies: 12
Views: 2,964
Posted By o_repair man
what do you know, you're a figurehead.

what do you know, you're a figurehead.
Forum: Mapping 06-15-2005, 11:58 PM
Replies: 12
Views: 2,964
Posted By o_repair man
A question for the FF mappers...

I've been playing a lot of CS:S lately, and while I find the game pretty fun, I have started to notice a pattern as far as mapping goes. Pretty much every map takes place in the middle east or some...
Forum: General Discussion 03-22-2005, 02:06 AM
Replies: 43
Views: 7,880
Posted By o_repair man
I don't know about all this "teamwork" and...

I don't know about all this "teamwork" and sentimental bullshit you guys are talking about. I joined a clan to meet chicks, thats it.
Forum: General Discussion 03-19-2005, 01:34 AM
Replies: 646
Views: 104,507
Posted By o_repair man
The fireworks f doesn't have the center bar going...

The fireworks f doesn't have the center bar going through both sides, and the f itself is stretched out a bit further horizontally. Theres no denying there is a similarity, but when you compare both...
Forum: General Discussion 03-09-2005, 05:17 AM
Replies: 304
Views: 180,035
Posted By o_repair man
I guess I might as well add my story now that the...

I guess I might as well add my story now that the thread is a few weeks old, lol.

Anyway, I got started with TFC and all of HL's online mods by playing on Mplayer.com. I started in HLDM and...
Forum: General Discussion 03-09-2005, 04:38 AM
Replies: 646
Views: 104,507
Posted By o_repair man
Yeah, the symbol Nar came up with further on down...

Yeah, the symbol Nar came up with further on down the page is deece. Jigg posted a pretty sweet render on the second page aswell.
Forum: Chat 03-08-2005, 05:29 PM
Replies: 61
Views: 9,066
Posted By o_repair man
I don't mean to change the subject again, but I...

I don't mean to change the subject again, but I just ordered my new PC a few days ago before reading this thread and the part about ATi cards suffering in HL2 has gotten me a little worried. Its...
Forum: General Discussion 03-06-2005, 06:02 PM
Replies: 31
Views: 6,027
Posted By o_repair man
I'm not sure if this would make any difference...

I'm not sure if this would make any difference concerning Predator-like invisibility, but what about people with video cards that don't use pixel shaders?
Forum: General Discussion 03-04-2005, 04:51 AM
Replies: 28
tf2
Views: 6,550
Posted By o_repair man
While I do think TF2 is going to be closer to CS...

While I do think TF2 is going to be closer to CS as far as gameplay and strategy goes, I think its going to be a lot more dynamic than anything we've ever seen before. Rather than the same rehashed...
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