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Forum: General Discussion 09-10-2019, 10:24 PM
Replies: 5
Views: 180
Posted By squeek.
Not super familiar with 4 team maps. I know...

Not super familiar with 4 team maps. I know there's blockfort (http://ffpickup.com/?p=map&map=ff_blockfort) and dm_squeek (https://forums.fortress-forever.com/showthread.php?t=14836) for DM, a few...
Forum: General Discussion 09-10-2019, 08:01 PM
Replies: 5
Views: 180
Posted By squeek.
You're most likely missing the .lua files for...

You're most likely missing the .lua files for those maps, which happens if you downloaded the maps from a server.

You'll want to find a complete download of the map files. Many can be found here:...
Forum: Fortress Media 07-24-2019, 05:05 AM
Replies: 258
Views: 45,568
Posted By squeek.
Compilation of most of my clips posted in this...

Compilation of most of my clips posted in this thread + a few new ones:

make squeek | Fortress Forever compilation - YouTube
Forum: General Discussion 05-20-2019, 11:02 PM
Replies: 0
Views: 475
Posted By squeek.
FF Discord Server

The FF Discord server is where most discussion happens these days:

https://discord.gg/jCphsAE
Forum: Maps 05-05-2019, 11:04 PM
Replies: 17
Views: 6,277
Posted By squeek.
One of the patches in the last few years broke...

One of the patches in the last few years broke the lua making it impossible to repair the generators. A fixed version is available here:

http://www.ffpickup.com/files/ff_security_b1.zip
Forum: Tips and Tutorials 11-02-2018, 12:33 AM
Replies: 24
Views: 11,082
Posted By squeek.
I'll let your spam stay because you chose a good...

I'll let your spam stay because you chose a good thread to bump.
Forum: Fortress Media 09-09-2018, 01:08 AM
Replies: 258
Views: 45,568
Posted By squeek.
Engi button defense on ff_tidalwave_b4 (Fortress...

Engi button defense on ff_tidalwave_b4 (Fortress Forever) - YouTube

Blue pipe airshot on ff_monkey (Fortress Forever) - YouTube

2 flag grabs on ff_destroy (Fortress Forever) - YouTube
Forum: General Discussion 09-13-2017, 07:28 AM
Replies: 20
Views: 10,605
Posted By squeek.
10 Years of Fortress Forever

Development of Fortress Forever started in 2004, and version 1.0 was released on September 13, 2007. Today marks ten years since that initial release.

In those ten years, Fortress Forever has...
Forum: Chat 07-18-2017, 12:15 AM
Replies: 539
Views: 78,874
Posted By squeek.
Thanks, guys. Thuys.

Thanks, guys. Thuys.
Forum: Tips and Tutorials 07-15-2017, 07:56 AM
Replies: 242
Views: 60,360
Posted By squeek.
For stuff like this you pretty much just need to...

For stuff like this you pretty much just need to find the right amount of waits. This will throw two pretty much simultaneously:

"+attack2; wait;wait;wait;wait;wait; -attack2;...
Forum: FF Technical Support 01-19-2017, 08:33 PM
Replies: 7
Views: 6,345
Posted By squeek.
I think the guy you're looking for is "vBulletin...

I think the guy you're looking for is "vBulletin 3." You might be able to find him somewhere around 2004.
Forum: Chat 12-29-2016, 01:34 AM
Replies: 6
Hi
Views: 2,484
Posted By squeek.
Seems to have been because of your comments in...

Seems to have been because of your comments in this thread (http://forums.fortress-forever.com/showthread.php?p=254127#post254127).
Forum: Chat 12-28-2016, 10:42 PM
Replies: 6
Hi
Views: 2,484
Posted By squeek.
Hey exo :) This account of yours has been...

Hey exo :)

This account of yours has been globally muted since before FF 1.0 was released, rofl. Just undid that for you.

(this is the account you were using more regularly...
Forum: General Discussion 09-19-2016, 04:43 AM
Replies: 8
Views: 13,096
Posted By squeek.
Yet another client-only crash fix patch (2.7.4): ...

Yet another client-only crash fix patch (2.7.4):

- Fixed client crash when a player disconnects while getting hit with bonus damage from the IC
Forum: FF Technical Support 09-19-2016, 03:14 AM
Replies: 9
Views: 3,708
Posted By squeek.
From the 2.7 release thread:

From the 2.7 release thread:
Forum: General Discussion 09-19-2016, 03:12 AM
Replies: 8
Views: 13,096
Posted By squeek.
Pushed a client-only hotfix just now (v2.7.3): ...

Pushed a client-only hotfix just now (v2.7.3):

- Fixed client crash when a player disconnects while jetpacking (thanks to LiTE for tracking it down and Fruitcake for letting me know about it)
...
Forum: FF Technical Support 09-16-2016, 11:29 PM
Replies: 9
Views: 3,708
Posted By squeek.
Could you check your Steam/dumps folder for files...

Could you check your Steam/dumps folder for files named something like assert_hl2.exe_<datetime>_1.dmp? If you have any from the past few days, could you upload them to a file sharing site and post...
Forum: FF Technical Support 09-13-2016, 08:56 PM
Replies: 9
Views: 3,708
Posted By squeek.
This is likely due to a server/client version...

This is likely due to a server/client version mismatch with the latest patch. See: http://forums.fortress-forever.com/showpost.php?p=511229&postcount=4

We changed how the assister is sent over the...
Forum: General Discussion 09-12-2016, 05:36 PM
Replies: 8
Views: 13,096
Posted By squeek.
The jetpack fuel bar (in the bottom left) is...

The jetpack fuel bar (in the bottom left) is called HudJetpackFuelBar. You can see the change made to HudLayout.res here:...
Forum: General Discussion 09-11-2016, 10:59 PM
Replies: 8
Views: 13,096
Posted By squeek.
Pushing yet another small bugfix build in a few...

Pushing yet another small bugfix build in a few minutes (v2.7.2):

- Fixed kill assists not being logged to file
- Fixed kill assists not timing out properly (you will now only get an assist if...
Forum: Modding 09-11-2016, 10:18 PM
Replies: 7
(WIP) Ash_Hud
Views: 4,908
Posted By squeek.
Yeah, each patch has the potential to overwrite...

Yeah, each patch has the potential to overwrite HUD files. For anyone customizing the HUD, they should always keep a backup of their customizations.
Forum: General Discussion 07-23-2016, 01:58 AM
Replies: 28
Views: 9,469
Posted By squeek.
Overpressure is used to stop people so you can do...

Overpressure is used to stop people so you can do damage to them, though, right? Damage that would otherwise not be dealt (or at least not as much)?

In theory, it could balance out overall while...
Forum: General Discussion 07-22-2016, 08:56 PM
Replies: 28
Views: 9,469
Posted By squeek.
I wonder if replacing overpressure with a...

I wonder if replacing overpressure with a straightforward damage dealer (+attack2 deals damage in a radius around you) would make it less frustrating to play against while still keeping some of the...
Forum: General Discussion 07-20-2016, 06:41 PM
Replies: 28
Views: 9,469
Posted By squeek.
You're right about this. They were designed...

You're right about this. They were designed separately and just so happened to play off eachother a bit; it was never intentional. You can read a bit about the original goals of the jumpgun here...
Forum: Chat 07-16-2016, 06:25 PM
Replies: 539
Views: 78,874
Posted By squeek.
Thanks pals

Thanks pals
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